1.0.0
What's new
- Bring the description up to date for 1.0.0
- Keep an untargetable boss bound while the unit watch shows its frame
- Re-open an editor entry when a frame switch drops the one on screen
- Document that custom aura containers draw private auras
- Use a debuff icon for the Dispellable row's preview stand-in
- Draw a private aura stand-in on preview frames and make it selectable
- Private auras: pixel size, border on or off, inside-bottom default
- Move Private Auras to the Auras group in the Layout tab
- Remove the hidden health text scale
- Show Secondary Resources and Totem Bar only on the player in the layout tab
- Fade and raise frames by selection while the Layout tab is open
- Re-point boss frames and spotlight slots on UNIT_TARGETABLE_CHANGED
- Make the Indicators tab sections collapsible and reorder them
- Rebuild the party/raid nameList when a member's name arrives
- fix
- More changes and bugfixes
- More hardcoded textures for backgrounds and borders; Fixes for rounded and squared frames.
- Show the spell filter drop note on both aura tracking sections
- Show all frames on options panel opening; Added selection section
- Show fake frames on screen while the Layout tab is open
- Snap border edges to whole pixels on every client
- Replace the ropes with pipes; add apply to all button
- Link frames to edit together
- Replace the heal overflow slider with an over-heal glow
- Update Interface version (#4)
- Show CustomNames names on the unit frames when the addon is installed
- Framework upgrade and dropdown anchor layout fix
- Apply an aura row's visual config once its groups are declared
- Re-resolve the spotlight slots on combat end instead of a full settings pass
- Gate and coalesce the singular frame and spotlight re-points
- Upgrades
- Arm the next-combat profiler at the pull instead of immediately
- Add Next Combat and Next Reload buttons to the debug panel's profiler
- Testing resize in the Role Icon texture.
- Skip the login spell cache walk when every by-name entry is already resolved
- Add Apply To All Frames to the Layout editor's row right-click
- Reopen the options panel in combat once it has been built
- Collapse stacking debuffs to one icon on the Debuffs row
- Make every unit frame a ping target
- Call issecretvalue without an existence guard
- Drop the layout editor mover workaround, fixed in the framework
- Update Interface version (#3)
- Fixed issues with Portrait and more improvements for rounded and square shapes.
- Default to: rounded corner; New option: "Shape": select between square and rounded corner.
- Update LibAuraContainer-1.0 to minor 7
- Hide the layout editor's mover while the editor is not visible
- Add a totem bar stand-in to the Layout preview
- Add LibDockAddons; Layout Updates
- Add a search box to the Layout tab
- Default the dispel type frame border to 3 pixels
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

