P5UI 2.17.1
What's new
P5UI 2.17.1
English
Changed
- The game-object icons no longer turn on the game's interact-target nameplate (which put a nameplate on every NPC you walked up to). Your nameplate switches are yours: P5UI never changes them. If an older version had turned it on, it is put back to what it was, once. (#1675)
Fixed
- The game-object icons (herbs, ore, quest items, mailboxes...) now ask the game for what it needs to give an object a nameplate to hang on: the interact icon over game objects, and a nameplate distance of 60 yards for game objects (the game's default of 30 is too short when the camera is far out). Both are put back to what they were when the option is switched off; your own nameplate switches are never touched.
/p5ui probe nodessays the settings and which ones P5UI set. (#1676)
中文
改动
- 游戏物体图标不再替你打开游戏的“交互目标姓名板”(它会让走近的每个 NPC 头上都出现游戏的姓名板)。姓名板的开关归你自己,P5UI 不会再动它;旧版本替你打开过的,这次会还原成原来的值(只还原一次)。(#1675)
修复
- 游戏物体图标(草药、矿、任务物品、邮箱……)现在会替你向游戏要图标需要的设置:物体的“交互键图标”,以及物体姓名板 60 码的显示距离(游戏默认的 30 码在镜头拉远时不够)。关掉这个选项时两项都会恢复原来的值;你自己的姓名板开关一律不动。
/p5ui probe nodes会写出这些设置的值和哪些是 P5UI 设的。(#1676)
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