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OWPvP

A decentralized open-world PvP chronicle, rival tracker, player alarm, progression and bounty network for WoW Classic TBC.
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OWPvP 1.0.6

File nameOWPvP-1.0.6.zip
Uploader
SazimeSazime
Uploaded
Aug 8, 2026
Downloads
7
Size
374.3 KB
Flavors
Classic TBC
File ID
8598711
Type
R
Release
Supported game versions
  • 2.5.6

What's new

OWPvP 1.0.6

This is the first major update since the initial OWPvP 1.0.0 release.

Player Alerts

  • Added personal enemy alerts for previously encountered players.
  • Players from your kill or death history can be marked for detection.
  • OWPvP can play a warning sound when a marked enemy is later detected through:
    • enemy nameplates
    • target
    • mouseover
    • combat-log activity
  • Added an alert cooldown to prevent repeated sound spam.
  • Personal alerts and notes remain completely local.

Difficulty-Based PvP Progression

PvP rewards now scale with opponent difficulty.

  • Gray targets award very little XP and renown.
  • Green targets award reduced rewards.
  • Similar-level targets award normal rewards.
  • Orange targets award increased rewards.
  • Red and skull-level targets award the highest rewards.

Old stored kills are automatically reevaluated using the updated reward rules, so legacy gray kills no longer retain full-value progression.

Repeated kills against the same opponent may also receive reduced progression rewards while still remaining valid kills in the personal history.

Expanded Achievement System

  • Greatly expanded the OWPvP achievement system.
  • Added class-specific achievements for all nine Burning Crusade classes.
  • Added achievements for:
    • total open-world PvP kills
    • defeating multiple different classes
    • fighting across multiple zones
    • high-difficulty opponents
    • kill streaks
    • revenge kills
    • solo kills
    • repeated rival encounters
    • pet-assisted kills
    • fast kills
    • bounty completions
  • Existing historical statistics are used to retroactively unlock compatible achievements.
  • Added permanent supporting statistics so future achievements can use more historical PvP data.

Legendary Titles

The most demanding accomplishments can now reward special legendary titles.

Legendary titles receive a distinct visual presentation inside OWPvP to separate them from normal titles.

Examples include prestigious rewards such as:

  • Schrecken der offenen Welt
  • Riesenschlächter
  • Der Vollstrecker

Data Exchange

The former network/gossip terminology has been replaced with clearer player-facing terminology centered around Data Exchange.

  • "Network" is now displayed as "Datenaustausch" in the German interface.
  • "Peers" are shown as contacts.
  • Synchronization actions are presented as data exchanges.
  • Added direct visual feedback when manually exchanging data.
  • The interface now shows:
    • searching for a contact
    • contact detected
    • successful exchange
    • no contact found
  • Successful exchanges receive a visible confirmation check mark.
  • The most recent successful exchange partner is displayed.

The underlying decentralized architecture remains unchanged.

Interface Improvements

  • Fixed the main window close button.
  • Fixed the close button disappearing after closing the window with Escape.
  • Added a missing icon to the Overview navigation entry.
  • Removed the "OPEN WORLD PVP NETWORK" subtitle from the header.
  • The header now simply displays OWPvP.
  • Simplified the main navigation.
  • Renamed Chronik to Verlauf.
  • Merged the former standalone Rivalen view into Verlauf.
  • Rival details, markings, alarms and private notes remain available from encounter entries.
  • Renamed Ruhmeshalle to Erfolge.
  • Renamed "Top Rival" to the more neutral "Most Frequent Opponent" equivalent in the German UI.
  • Removed intrusive center-screen kill notifications.
  • Kill notifications are now non-intrusive and optional.
  • Cleaned up the XP tooltip.
  • Improved overall UI consistency and terminology.

Leaderboard

  • Fixed overlapping leaderboard labels.
  • Score, K/T and evidence information now use separate layout columns.
  • Improved evidence/status presentation.
  • Renamed score terminology for greater clarity.
  • Overall, Horde and Alliance views remain available.

Bounties

  • Improved bounty interface terminology.
  • Bounties continue to use earned renown points.
  • Public bounty reasons remain predefined rather than free-text.
  • Bounties continue to spread through decentralized OWPvP data exchange.

Technical

  • Preserved compatibility with existing character data and SavedVariables.
  • Improved historical stat reconstruction.
  • Existing kills, deaths, opponents, notes, titles and progression are retained when updating.
  • Internal networking terminology remains unchanged where necessary to preserve compatibility.

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