Overlord-9.9.39
What's new
9.9.39
Guild Keep capture and shard detection
- Fix shard detection being discarded when entering a keep, including Redridge, before the first capture update.
- Preserve the detected shard through temporary map API gaps. Capture pauses while position is unavailable and resumes when valid information returns.
- Detect nearby NPCs through focus, automatic targeting and all available nameplates, helping keeps where ordinary targeting or nameplates are unavailable.
- Recover an unknown shard from a nearby group member on the same phase and keep map. Both players need this update; joining a distant player alone does not confirm a shard.
- Keep invalidating shard evidence on actual map or phase changes. Waiting for detection does not grant capture progress.
- Add
/ov sharddiagnostics and clearer guidance when no usable shard evidence is available.
Validation
- Add Lua regression coverage for entry detection, fourteen minutes without NPCs, capture completion, leaving the capture area, temporary map gaps and group recovery.
- Pass 605 JavaScript tests, 45 Lua runtime suites and syntax checks for all 60 addon modules.
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