Overlord

Overlord transforms Azeroth into a living battlefield by adding a dynamic capture-point system to World PvP. It allows players to claim outposts and defend territories in the open world !

File Details

Overlord-6.3.22

  • R
  • Jun 2, 2026
  • 360.98 KB
  • 0
  • 12.0.1
  • Retail

File Name

Overlord-6.3.22.zip

Supported Versions

  • 12.0.1

6.3.22

Guild keep sync, login map catch-up, and cross-faction raid fixes

Fixed

  • Guild keep (cross-faction raid/party): GK (in progress) and GC (capture finished) from an enemy-faction player in your group or raid are accepted when their guild matches the payload. Previously they were dropped by the same-faction trust check, so you saw no capture bar, no capture alert, and a stale map icon.
  • Login map stale vs network: On login, saved front zones are marked provisional (updatedAt = 0) until a full ZA or captured ZS snapshot confirms them. Isolated ZS in_progress updates no longer flip provisional saved zones before the full map snapshot arrives.
  • Login gate and guild keeps: Receiving GK/GC during login no longer closes the capture gate as if a full ZA arrived. Guild keep state is not zeroed on gate timeout if a keep sync was received during the gate.
  • Guild keep wood / tenure: Contesting a held keep stores previous wood and regen anchors; abandoned captures restore the prior tenant’s stock and leaderboard tenure. Wood implied from sync no longer rewrites tenure after a fresh capture. Unconfirmed disk keeps (updatedAt = 0) do not extrapolate wood from stale claimedAt.
  • Guild keep observer timer: Observers no longer extrapolate capture time from GK age (avoids a bar moving forward while the real timer is decaying in LOSING).
  • Guild keep hold tick: Off-map decay runs only when you still have local hold authority (fixes assailant decay without authority).
  • Domination wood spend: Blocked while login sync is pending or the selected keep is not network-confirmed; spend updates lastWoodRegenAt with updatedAt.
  • Community guild keep snapshots: Unverified community GK held snapshots older than 15 minutes are ignored in same-faction guild conflicts. Community GC older than 15 minutes is rejected unless the sender is in your group with a matching guild.
  • Guild keep capture relay: Finished keep captures (GC) fan out to rotating community targets up to 80 online members (60 in large events), bypass the direct-whisper cooldown, and send a delayed forced GK snapshot after capture. One-hop GC relays now use a stronger 40/30 target cap instead of the generic capture relay.
  • Guild keep expiry relay: Tenure expiry now sends a forced GK state so cross-faction observers learn that the keep returned to neutral sooner.
  • Domination boost (WB): Relay uses the held keep with the newest claimedAt per faction so receivers can verify the payload; legacy 3-field WB from community whispers is ignored (group/raid only).
  • Check PvP export cleanup: Weekly resets now purge local kill-credit markers, observed ally kills no longer mark the observer as the local credit source, export campaign bounds use the current weekly campaign, and capture export uses the same merged rows as LC sync.
  • Panel and map safeguards: Zone-list capture clicks now respect the initial sync gate before writing local state, the active-zone card follows the selected read-only front, world map overlays resume automatically after the map canvas catches up to a front switch, and a minimap tooltip fallback was cleaned up.
  • HUD dismissal: If you close the capture HUD and then leave the capture area while holding locally, the detached warning can still reappear.
  • Community scan performance: Faction calls, login community catch-up, community stats, and ScanCommunityMembers now reuse the online-member cache when fresh instead of each opening their own C_Club.GetMemberInfo loop.
  • Spectator panel timers: Read-only/front-consultation timers update every second again while heavier list/domination refreshes stay throttled.

Added

  • Campaign kill totals: Victory and campaign kill snapshots include totalKills (ally + enemy per zone) for consistent reporting.

Unchanged

  • Warfront zone capture protocol (ZS, C, LK, LC), minimap polling, BNet outbound settings, observer no local promotion to captured, and Check PvP export rules.

Recommended after updating

  • /reload after updating.
  • If a guild keep capture still looks wrong after an enemy raid capture, run /ov sync.
  • Join the Overlord community (correct regional club) for cross-faction keep updates when you are not in the same group as the capturer.