OrevUI v.0.2.2
What's new
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Restored the profile/theme payload box so export/import text is visible again.
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Export now drops the payload into the box, scrolls to the top, focuses it, and highlights it for copy/paste.
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Bound the tracking icon cluster so
MiniMapTrackingandMiniMapTrackingButtonmove together with Shift+Drag. -
Changed the bottom gold readout to use gold/silver/copper icons instead of
g s c. -
Added a visual
|divider between money and thefps / ms / profile / themereadouts. -
Moved the chat edit box into its own strip below the chat text area instead of overlapping the inside bottom edge.
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Forced the chat edit text/header styling through the theme text role so typed text stops falling back to black.
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Lowered chat/minimap control strata so Blizzard/OrevUI panels should more reliably sit above them.
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Preserved more GlyphFrame textures so the glyph texture/scroll surfaces have a better chance of staying visible under the OrevUI skin.
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Made the bottom taskbar a little taller/wider to better accommodate large XP/rep values.
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Added a safer fallback so unitframe secondary-resource text won’t stay black when the theme text role is too dark.
Theme bindings:
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The bottom taskbar datatext is still bound to Panel / Body Text Override.
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Unitframe readouts still prefer UnitFrame Readout Override.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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