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Objective Announcer

Objective Announcer

File Details

v5.4.2

  • R
  • Dec 16, 2013
  • 137.86 KB
  • 619
  • 5.4.2
  • Retail

File Name

ObjectiveAnnouncer5.4.2.zip

Supported Versions

  • 5.4.2

Objective Announcer 5.4.2

Update:

  • Minor bug fixes.
  • Objectives announce as intended again.

Objective Announcer 5.4.0

Updated by Eincrou for Patch 5.4.0 Siege of Orgrimmar.

New:

  • Announce to instance chat.
  • Announce to say.
  • Announce to a chat channel (such as General, Trade, or any custom channel).
  • AceDB profiles support.
  • Announce each time an objective is advanced.
  • Announce when you accept a new quest.
  • Announce when you have turned in a quest.
  • SharedMedia support for all sounds. Use SharedMedia to have any sound you want play when completing an objective and/or quest!
  • Separate sounds for when an objective is completed and for when the whole quest is completed.
  • The "Completion Sounds" option enables and disables sounds for both completion types. If you only want sound for only one type, but not the other, select "None" in the dropdown menu for the completion type you want to be silent.
  • Automatically accept escort and event quests. Useful when paired with the "Announce Turn In Quest" option for Ring of Blood-style quests.
  • The color of self messages can be customized.

Changed:

  • Updated libraries
  • Pretty-up the options menu.
  • Sounds will play when announcing to guild or officer chat.
  • The sound files that will play by default.
  • CODE STRUCTURE: Message output logic moved to a single function, to more efficiently support the new types of announcements that have been added, and any that may be added in the future.

Fixed:

  • "You are not in a party" error when OA attempts to announce to party chat in an instance group. Occurred when the player queued solo for Dungeon Finder.
  • Self announcements no longer display if the player has already sent an announcement to a chat channel, avoiding unnecessary double messages in the chat window. There is an option to retain the old functionality and always play a self announcement (if self announcements are enabled, of course).

Objective Announcer 5.1.0

Bug Fix: Party Announce

Objective Announcer 5.0.5.1

Added option to announce to yourself, useful when questing alone.

Objective Announcer 5.0.5

Updated for MoP

Objective Announcer 4.3.0

Updated Libraries

Objective Announcer 4.2.0

Updated Libraries

Objective Announcer 4.1.0a

Updated Libraries Fixed Bug - Anomalous Announcements

Objective Announcer 4.1.0

Updated Libraries

Objective Announcer 4.0.1b

Fixed Bug: Occasionally announced to party when in raid

Objective Announcer 4.0.1a

Optimised Code

Removed superfluous command line options

Objective Announcer 4.0.1

Updated and ready for Cata

Objective Announcer v0.2.5c

Added: sound effects to party and raid quest and objective announcements for all party/raid members using Objective Announcer

Objective Announcer v0.2.4

Added: options menu

Reset options to their default settings

Objective Announcer v0.2.3

Added: /obja command variation to account for where /oa is used by something else Added: option to announce only when quests are completed, rather than each individual objective

Objective Announcer v0.2.2

Minor Bug Fix

Updated Libraries

Objective Announcer v0.2.0

Added: option to include additional quest info in message

Fixed Bug: occasionally forgets to announce. Will announce now even when two quests are tracking the same item.

Objective Announcer v0.1.10

Added: command line options Added: extra channels Added: toggle the inclusion of quest links

Included: some Ace3 libraries - Many thanks :) (See license in Libs folder)

Objective Announcer v0.1.9a

Sorry I accidentally uploaded my test file, here is the correct one

Objective Announcer v0.1.9

Added quest link to message

Fixed Bug startup message on hearth

Objective Announcer v0.1.8

This is the first release version of this project.