NKThreat-v2.12.1
What's new
NKThreat 2.12.1
Now supports Classic Era and MoP Classic
NKThreat now runs on Classic Era (including Season of Discovery and Hardcore) and Mists of Pandaria Classic in addition to TBC Anniversary.
TBC Anniversary remains the most-tested client. If you spot anything odd on Era or MoP, please report it on the project page!
New
- Off-tank bar color: players marked as main tank / main assist (or with the tank role on MoP) get their own bar color, so you can tell your off-tanks apart at a glance. Enabled by default, fully configurable.
- Missing threat until pull: the Target and Focus Bar can now show exactly how much threat you are missing before you'd rip aggro (e.g. "85% +12.4k"). Optional, off by default.
Fixed
- Options panel failed to open ("outside of expected range" error) after a recent WoW client update.
- Paladin taunts were never detected — taunt alerts, announcements and the Analyzer now recognize Righteous Defense, as well as Pet Growl rank 8 and all Mocking Blow ranks.
- Target/Focus Bar no longer jumps to a full red bar when no tank is detected — it now correctly shows 0%.
- Threat warnings no longer re-fire their sound/flash every time a boss switches its target.
- TPS and ETA no longer show jumping or negative values when two same-named pets or players are in the group.
- A
/reloador disconnect mid-fight no longer loses the rest of the fight recording — it resumes automatically. - Test mode now works even while the main window is hidden out of combat.
- Several Analyzer fixes: hover tooltips no longer show phantom values past a player's death, the Bloodlust overlay tracks your own party correctly, and the delete dialog can no longer remove the wrong fight.
- Many smaller fixes: collapsed window no longer resizes on config changes, grid enable toggles no longer invert while auto-hidden, class-color addons are respected in the threat grid, and more.
Performance
- Major performance pass: threat updates are properly throttled in raids, the display only redraws what actually changed, and memory usage stays flat even in very long fights (AV, long trash chains). Noticeably less CPU and memory churn in 25-man raids.
This mod has no additional files

