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NKThreat – Threat Meter & Threat Analysis

NKThreat is a lightweight, fast threat meter and threat analysis tool for TBC Anniversary Edition with real-time TPS tracking, ETA-to-aggro, nameplate overlays, taunt alerts, and a personal threat bar... All without the bloat of heavy libraries.

File Details

NKThreat-v2.10.3

  • R
  • Apr 25, 2026
  • 518.41 KB
  • 2.0K
  • 2.5.5
  • Classic TBC

File Name

NKThreat-v2.10.3.zip

Supported Versions

  • 2.5.5

NKThreat V2.10.3

This update polishes the aggro threshold line in the analyzer (in-graph toggle, hover tooltip, gradient fill), saves fight history by default, and fixes a Feign Death false-positive, an analyzer window that wouldn't open, and a combat-lockdown error on Warrior stance / Druid form changes.

Added

  • In-graph aggro toggle — compact 3-segment control (Off / 110% / 130%) sits in the line-graph banner, no longer requires opening the options panel. Active segment is tinted with the aggro-line color.
  • Aggro-line hover tooltip — shows mode, current holder (class-colored), threat, and elapsed time. Player-line tooltip wins when a player line is closer to the cursor.
  • Aggro-line gradient fill — optional soft fade beneath the line in the same color.
  • Bloodlust overlay color — RGBA now configurable in a new "Overlays" sub-view of the Analyzer options.

Changed

  • "Save fight data across logout/reload" now defaults to enabled. Existing users keep their setting; only fresh installs pick up the new default.

Fixed

  • Hunter Feign Death false death — Hunters using FD were incorrectly marked dead (skull icon, red death line) because WoW co-emits UNIT_DIED with the FD cast. UNIT_DIED is now ignored within 1s of a successful FD on the same source; the FD event-strip icon is still drawn, only the death markers are suppressed.
  • Analyzer window failed to open — circular segment anchors in the graph frame prevented rendering. Layout rewritten so anchors flow in one direction.
  • ADDON_ACTION_BLOCKED on stance/form change — the melee-range cache initializer called IsItemInRange against "player", which WoW protects during combat. Triggered on every Warrior stance or Druid form switch in a fight. Cache rebuild now defers until combat ends; the 110%/130% melee detection itself is unaffected during the fight (reported by TheVaan_).