MoonRange.zip
What's new
Period: 13 October, 01:02 BST → 14 October, 01:02 BST
The last 24 hours brought a major expansion to MoonRange's custom World of Warcraft nameplates, with new visual themes, animated effects, individual health bar palettes, and improvements to scaling, positioning and range indicators.
New nameplate themes
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Chaos — Added a fel-inspired nameplate with animated spikes, corrupted ash particles, green glow, themed range indicator and custom unit colours.
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Bronze — Introduced bronze-framed nameplates with four unit-type appearances, animated sand range filling and sparkling sand effects.
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Arctic — Added a frost-themed nameplate with icy framing, light bloom, drifting mist, ice fragments and orbiting frost particles.
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Arcane — Introduced magical runes, violet sparks, rotating end ornaments and purple-blue health colours.
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Alliance — Added a heraldic nameplate theme featuring sapphire pulse effects and themed range artwork.
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Aim — Introduced four custom health fills, a dedicated range indicator and dynamic health-edge sparkles.
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Nature — Added a woodland-inspired theme with animated vines, floating leaves, amber sparkles and forest colours.
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Holy — Introduced a radiant gold nameplate with celestial particles, twinkling stars and swirling light effects.
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Frost & Ice — Added two distinct icy variants sharing a frame design but featuring individual contours, health palettes and particle effects.
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Earth — Introduced an earth-themed nameplate with sandstone and copper colouring, orbiting stones and falling debris.
Particle and animation improvements
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Added swirling leaves, magical sparks, rotating runes, ash, frost mist, ice fragments, floating rocks and glowing stars across supported themes.
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Introduced selected-target activation for themed particle effects, with lifecycle handling for hiding and changing targets.
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Added Shadow-themed void circles, flames, inward-moving orbs and drifting ashes.
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Added cyan Moon particles and floating fragments around the health bar.
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Added Herbalism leaf orbits and ambient green glows.
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Restored the original Bronze sand and sparkle behaviour.
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Removed concentrated moving glow-edge particles from Bronze and Chaos.
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Improved Aim sparkle positioning so particles follow the remaining health edge and render above decorative artwork.
Visual and interface improvements
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Added theme selections and live previews for the newly introduced nameplates.
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Expanded custom health bar colour palettes for different unit types.
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Added precise numeric inputs and Apply buttons alongside position and size sliders.
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Improved range icon visibility, placement, texture blending and layering.
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Corrected frame alignment, decorative rune positioning and texture scaling.
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Improved consistency between in-game artwork and configuration previews.
Fixes and technical improvements
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Fixed texture path casing issues affecting several theme previews.
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Corrected Arcane rune proportions, scaling and decorative layering.
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Improved automatic particle scaling when Blizzard nameplates resize.
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Applied the current nameplate scale when particle effects are first created.
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Refined Frost and Ice particle sizes, mist opacity and movement.
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Improved cleanup of visual effects when nameplates disappear.
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Adjusted Bronze artwork downward by 5 pixels for better health bar alignment.
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Refined the Arctic light overlay and frost backdrop animation.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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