File Details
MonolithDKP-v1.4.0
- R
- Aug 26, 2019
- 265.69 KB
- 188
- 1.13.2
- Classic
File Name
MonolithDKP-v1.4.0.zip
Supported Versions
- 1.13.2
- -Added DKP Modes window (/dkp modes) or use button available in Options (Officer only). This window will allow you to switch between multiple different DKP types as well as refine their individual functionality with multiple available settings for each including the ability to select what channels are open to accept commands (whisper, raid and guild), using decimals in your DKP (and select how many), and setting a max bid cap to prevent someone bidding absurdly. Among many others.
-Added a "Command Channels" dropdown to DKP Modes window. This allows you to open one or more channels to allow commands. Closing a channel requires a reload to take effect. These effect all commands. !bid commands will only be considered when a bid is in progress. !dkp commands will be responded on at all times. IE: If you open whisper and raid, players can send their !bid commands through either a whisper or in /raid chat.
-Updated whisper filter. All whispers, as well as the response, with !dkp or !bid commands are filtered from chat to keep officers from being spammed.
-Added multiple DKP Modes; Minimum Bid Values (takes !bid <value> as bid command), Static Item Values (Takes "!bid" as bid command), Roll Based Bidding (/roll <min>-<max> to bid), and Zero Sum DKP (variable bidding and static item value).
1) Minimum Bid Values, which lets you assign a minimum bid value to each slot/item that players must bid higher than with "!bid <value>". Maximum bid can also be set here to prevent inflated bidding.
2) Static Item Values, which assigns a static DKP value to each slot/item. Players bid with just "!bid" and the highest DKP (that has enough DKP to meet the cost) receives the loot at the set cost.
3) Roll Based Bidding, which has several modes in itself, accepts /roll or /random as the bid command. Highest roll wins at the set item cost. DKP Table will include an additional column for "Rolls". This will identify, for each player, what their /roll should be for bidding based on the parameters given in the DKP Modes window. If a player does not have the addon, they can whisper an officer that does "!dkp" and it will auto respond with both their DKP as well as their expected /roll value.
- Min and Max rolls are set as either static numbers (1-100, 1-PlayersDKP etc.) or are percentage based (70%-100% of players DKP).
- Add to Max Rolls: This option allows you to add an artificial inflation to the max rolls of players. This, quite simply, adds the static value you give to what the expected max roll for each player is. IE: If player A has 1000 DKP and you have the parameters set to 70%-100%, with an "Add to Max Roll" value of 500, Player As roll should now be "/random 700-1500" (70% of DKP for min roll, 100% of DKP + Add to Max value for Max roll)
4) Zero Sum, which has two separate destinctive modes to itself. Static value and minimum bid. These operate the same as the "Minimum Bid Values" and "Static Item Values" systems above. However, uses a zero sum DKP distribution. And Zero Sum in Static mode can bid even if in the negative. Players bid on items. And after all items on a boss have been distributed, the total DKP spent is divided and distributed to the remainder of the raid party.
- Opening the Bid window will also open a secondary "Zero Sum Bank" window. This window accumulates all purchased items and costs. Once looting is completed, you can click the "Distribute DKP" button to have the total cost distributed evenly among the raid. (Checkbox available to include Standby). This data is broadcasted to all officers and can be executed by any of them as well.
-Maximum Bid has been added to Modes window for the Minimum Bid and Zero Sum Minimum Bid modes.
-Added cost auto update value selection for both Minimum bid and Zero Sum Bidding DKP modes. Allowing you to select how the cost of the item is automatically updated. Update cost to first bidder or update it to second bidder (or min bid if only one bidder). The cost can always be manually updated in the bid window before rewarding.
-Added item cost selection. Choose between Integer and Percent. Integer is your standard dkp values. Percent allows you to charge the player the predesignated percentage of their total DKP.
-Added DKP Rounding option which allows you to set the "float" on how the addon handles your DKP numbers. Options are 0-4. (How many decimal points you want to allow when rounding DKP values)
-Added context menu to main DKP listing with multiple views and stored lists.
1) Added "Select All" and "Invite to Raid" options to context menu. Right click and invite one player or select the entire filtered list and invite everyone selected at once.
2) Added "Manage Core Raider" toggles to context menu allowing you to select what ranks are considered your raid "core". This will allow you to filter the list (through same context menu) to only show those core raiders (in "Table Views" dropdown). From there you can "Select all" and mass invite.
3) Added "Manage Standby List" to context menu. Allows you to store a "standby" team that is not part of your raid but you wish to award DKP for being on standby. View filters included are "View Raid", "View Standby List", and "View Raid and Standby" which lists them both combined.
4) Added "Filters" to context menu allowing you to filter the list by class (same as filter tab). These filters can only be applied to the full DKP listing. Not specific list views.
-Added context menu to Bid Window listing to remove bid submissions if needed.
-Updated export sheet to generate tooltips from classic.wowhead.com
-Added both CSV and XML support in the /dkp export module. This will be used in conjunction with other 3rd part application in development.
-Added Raid Timer to the "Adjust DKP" tab. This will allow you to begin a raid timer that will automatically distribute X DKP to the raid (and standby list if selected) in set intervals. Any officer in the raid can initiate the timer. However, only the raid leader will distribute the DKP. This is a redundency designed to allow a timer to keep ticking if the raid leader goes offline or somehow reloads his UI, which will stop their timer. In this event, simply hand off Raid Leader to another player with officer permissions and they will begin doing the updates. There is also a check box to indicate you want the "On Time Bonus" applied to the raid (and standby) when you hit "Initialize Raid" as well as apply the "Raid Completion Bonus" when you end it. Warning: As all mass updates, this will likely cause about a second of lag on the raid leaders computer when the update occurs.
-Added "Add to Negative Values" checkbox under the Weekly Decay section of "Adjust DKP" tab. Checking this will increase any players that have a negative DKP by the % given when you do the Decay. If unchecked, anyone in negative will not have their DKP changed at all from a decay.
-Your personal entry on the DKP table has been made a bit more prominent to help you identify yourself quicker/easier in a full list of players.
-Altered the custom minimum bid feature as some modes do not have a "Minimum Bid" box. For any modes that no longer have a minimum bid box, changing the "cost" and awarding the item at that cost will store it's custom cost for that specific item. Checkbox to reset custom cost to default will appear next to that box as well.

