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MinimapIconBar

Collects loose minimap buttons into one movable, action-bar-style row. De-circled, skinnable (Masque/ElvUI), with optional Omnium Folio capture.
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v1.3.0

File nameMinimapIconBar-v1.3.0.zip
Uploader
DonfDonf
Uploaded
Oct 13, 2026
Downloads
110
Size
82.3 KB
Flavors
Retail
File ID
9163693
Type
R
Release
Supported game versions
  • 12.1.5
  • 12.1.0

What's new

Changelog

v1.3.0

  • New: EllesmereUI action-bar skin. A fifth skin profile that makes the bar look like your EllesmereUI action bars: the same slot fill, icon zoom, border style and colour (solid, textured, or LibSharedMedia, class-coloured if you have that on), and button shape - circle, hexagon, diamond, shield, and the rest - with the matching shape border. It reads Action Bar 1's settings live, so changing them in EllesmereUI updates the bar on the spot, and the shapes and their metrics come from EllesmereUI itself, so any shape a future EllesmereUI release adds shows up without an update here. Pick it under Skin profile (or /mib skin ellesmere); Automatic chooses it when EllesmereUI's action bars are installed and neither Masque nor ElvUI is.
  • EllesmereUI's Minimap module is not supported. That module is its own minimap controller and takes over the minimap buttons, so Minimap Icon Bar now stands down while it's loaded: it builds nothing and prints a notice at login (and from /mib and its addon-compartment entry). Turn that one module off (EllesmereUI's module power button, or the AddOns list) and Minimap Icon Bar works alongside the rest of EllesmereUI.
  • Supports game version 12.1.5 alongside 12.1.0; the 12.0.7 interface is dropped now that 12.1.0 is live. Nothing the addon relies on changed in 12.1.5.

v1.2.1

  • Fixed: with the Omnium Folio option on, the expansion landing-page button is no longer pulled onto the bar on characters where the feature is unavailable (e.g. low-level alts). Forcing the otherwise-hidden button visible there let Blizzard's tooltip code run on an empty button and throw an error on hover; it's now collected only when it's actually available.

v1.2.0

  • Optionally collect the expansion landing-page button (the 12.0.7 Omnium Folio / renown button) into the bar like any other icon. Off by default; enable it under Blizzard buttons in the options. It shows a bundled Omnium Folio icon whose orb is tinted to your class colour, and is sized, slotted, skinned (default / ElvUI / Masque), and draggable like the rest of the row. Turning the option back off restores it to the minimap after a UI reload.
  • Supports game version 12.1.0 and 12.0.7; the 12.0.5 interface is dropped now that 12.0.7 is live.
  • No idle CPU: the background button-scan poll now stops itself once the minimap settles and only re-arms on events that can add a button (zoning, an addon loading, a new LibDBIcon, leaving combat). A quiet session does no polling at all; a scan still runs the moment the button set actually changes. (/mib cleanup forces a rescan any time.)
  • Lower memory churn: re-flowing the bar and locking buttons reuse shared tables and handler functions instead of allocating on every call and every button.

v1.1.0

  • Supports game versions 12.0.5 and 12.0.7 from a single build (the TOC now declares both interface versions), so the addon loads without an out-of-date flag on either client.
  • Options dropdowns rebuilt on the modern menu API. The growth, movement, skin, and profile dropdowns now use the current dropdown widget instead of the deprecated UIDropDownMenu, which is a known source of Edit Mode taint. No change to how they look or behave.

v1.0.0

Initial release.

  • Collects loose minimap addon buttons into one movable, action-bar- style row, gathered off the minimap edge into a single tidy bar.
  • Movable toggle button (the "M") as the first slot: left-click to open/close, shift-click to lock/unlock, right-click for options, drag to move the whole bar. The bar is anchored by its growth corner so the M stays put as the row grows or shrinks.
  • De-circle + square skinning: round minimap borders are stripped and each icon is squared into a stock WoW action-bar slot by default. Masque and ElvUI skinning are supported and selectable per profile.
  • Configurable layout: button size, spacing, whole-bar scale, buttons-per-row, and growth direction (right/left × up/down).
  • Drag-to-reorder when the bar is unlocked; icon order is saved per profile.
  • Lock in place: shift-click the M (or the Movement option) to lock the bar; shift-click again to unlock. Locking pins the position and the open/closed state captured at lock time (locked open can't be closed by a click; locked closed can still be opened/closed). It can't be dragged while locked.
  • Per-character profiles by default, plus named profiles you can create, copy, and share across characters.
  • Automatic button pickup: instant for LibDBIcon buttons via a LibDBIcon_IconCreated callback, with a 5-second polling backstop for addons that build their button frame on toggle.
  • Combat-safe: collection that would reparent a frame is deferred to PLAYER_REGEN_ENABLED, and the Settings panel won't open during combat.
  • Addon compartment entry by the minimap clock (left-click toggles the bar, right-click opens options) and /mib slash commands for every setting.

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