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MinimapIconBar

Collects loose minimap buttons into one movable, action-bar-style row. De-circled, skinnable (Masque/ElvUI), with optional Omnium Folio capture.

File Details

v1.2.0

  • R
  • Jun 20, 2026
  • 76.49 KB
  • 24
  • 12.1.0+1
  • Retail

File Name

MinimapIconBar-v1.2.0.zip

Supported Versions

  • 12.1.0
  • 12.0.7

Changelog

v1.2.0

  • Optionally collect the expansion landing-page button (the 12.0.7 Omnium Folio / renown button) into the bar like any other icon. Off by default; enable it under Blizzard buttons in the options. It shows a bundled Omnium Folio icon whose orb is tinted to your class colour, and is sized, slotted, skinned (default / ElvUI / Masque), and draggable like the rest of the row. Turning the option back off restores it to the minimap after a UI reload.
  • Supports game version 12.1.0 and 12.0.7; the 12.0.5 interface is dropped now that 12.0.7 is live.
  • No idle CPU: the background button-scan poll now stops itself once the minimap settles and only re-arms on events that can add a button (zoning, an addon loading, a new LibDBIcon, leaving combat). A quiet session does no polling at all; a scan still runs the moment the button set actually changes. (/mib cleanup forces a rescan any time.)
  • Lower memory churn: re-flowing the bar and locking buttons reuse shared tables and handler functions instead of allocating on every call and every button.

v1.1.0

  • Supports game versions 12.0.5 and 12.0.7 from a single build (the TOC now declares both interface versions), so the addon loads without an out-of-date flag on either client.
  • Options dropdowns rebuilt on the modern menu API. The growth, movement, skin, and profile dropdowns now use the current dropdown widget instead of the deprecated UIDropDownMenu, which is a known source of Edit Mode taint. No change to how they look or behave.

v1.0.0

Initial release.

  • Collects loose minimap addon buttons into one movable, action-bar- style row, gathered off the minimap edge into a single tidy bar.
  • Movable toggle button (the "M") as the first slot: left-click to open/close, shift-click to lock/unlock, right-click for options, drag to move the whole bar. The bar is anchored by its growth corner so the M stays put as the row grows or shrinks.
  • De-circle + square skinning: round minimap borders are stripped and each icon is squared into a stock WoW action-bar slot by default. Masque and ElvUI skinning are supported and selectable per profile.
  • Configurable layout: button size, spacing, whole-bar scale, buttons-per-row, and growth direction (right/left × up/down).
  • Drag-to-reorder when the bar is unlocked; icon order is saved per profile.
  • Lock in place: shift-click the M (or the Movement option) to lock the bar; shift-click again to unlock. Locking pins the position and the open/closed state captured at lock time (locked open can't be closed by a click; locked closed can still be opened/closed). It can't be dragged while locked.
  • Per-character profiles by default, plus named profiles you can create, copy, and share across characters.
  • Automatic button pickup: instant for LibDBIcon buttons via a LibDBIcon_IconCreated callback, with a 5-second polling backstop for addons that build their button frame on toggle.
  • Combat-safe: collection that would reparent a frame is deferred to PLAYER_REGEN_ENABLED, and the Settings panel won't open during combat.
  • Addon compartment entry by the minimap clock (left-click toggles the bar, right-click opens options) and /mib slash commands for every setting.