MidnightFCT-0.4.6.zip
What's new
A 0.4.6 update is up to address shared-target damage showing in Safe mode.
This version migrates older 0.4.x saved settings back to Safe Player, saves the selected damage mode directly, and forces Safe mode to register only player/vehicle combat units. It also pins the combat text active unit back to the player/vehicle stream to prevent leaked target/focus watched-unit data.
Use /mfct mode safe for the cleanest player-only setup. Solo/Group/Nameplate modes remain available, but those are fallback modes and can still show other players' damage on shared targets due to Midnight API limits.
This mod has no additional files