File Details
mCleanup_1.1.0
- R
- May 29, 2026
- 1.90 MB
- 10
- 12.0.5+1
- Retail
File Name
mCleanup_1.1.0.zip
Supported Versions
- 12.0.5
- 12.0.1
What's New in mCleanup Version: 1.1.0
Layout & UI
- Main window redesigned. Filters moved to a compact top strip; Select / Tag / Move actions now live in a bottom strip pinned to the window edge. The item list itself is now the dominant area — wider, taller, and the action buttons no longer scroll out of view.
- Hide filters now compact colored chips (K / D / A / S) with full-name tooltips, freeing horizontal space in the new top strip.
- Item Level slider is shorter and the value / min / max labels no longer overlap the slider track.
- Item Level slider now increments by 1, not 5 — finer-grained ilvl filtering.
- Tag Filters dropdown is now clearly labeled as a single-tag isolation (its placeholder, header, and tooltip all spell out that it picks one tag at a time, in contrast with the combinable Hide chips).
- "Hide & Restrict" header added above the Hide / Legacy / Disenchant. checkboxes for clearer grouping.
- Press
Escapeto close the main window — same as most Blizzard windows.
Vendor (Sell) panel
- Full filtering support matching the main UI:
- Type-class checkboxes (Weapon / Armor / Consumable / Tradegoods / Reagent / Misc).
- Search bar with the same query syntax as the main window (
!word,id:N,q:N,>N, etc.).
- All items now start unchecked — opt-in selling instead of opt-out.
- Selection persists across filter changes. Workflow: filter to "hero" → Select All → uncheck a few → clear filter → your earlier selections outside "hero" are still ticked. Survives inventory changes too.
- Select All / Clear Selection now operate on the visible subset only, so you can carve out a sub-selection by filtering, ticking/unticking, then clearing the filter.
- Selection buttons moved to the top, Sell buttons moved to the bottom of the window — accidental "Sell All" clicks while working the list are much less likely now.
Bug fixes
- Minimize button works correctly. Window now collapses upward into the title bar instead of dropping the title bar to the floor.
- Items in your ToKeep list now always tag as Keep, even if a stale destroy / sell override exists for that itemID from before you added it. Jeeves stays out of the Destroy panel.
- Bulk Tagging Apply works correctly when filtered. Previously, marking items as Sell while filtered to the Warband tab could silently re-tag copies in your bags or bank, or appear to do nothing because the items vanished from the filtered view. Apply now writes per-slot overrides for the visible subset and prints a confirmation so you always know how many items were tagged.
- Font Size slider in Options is draggable again and the +/− buttons clickable. It had been silently broken at the wrong height.
Performance
- Main window drag / resize is smooth again, even with hundreds of items in the list. Two separate causes were fixed:
- Resizing the window no longer reflows every visible row's anchors on every frame.
- Long sessions with heavy slider use no longer leak frame objects (the row pool now recycles instead of creating fresh frames each refresh).
- Item Level slider drag is responsive even at step = 1 over 0..700: the list rebuild is debounced so a single drag triggers one refresh rather than 700.
- Search bar typing is similarly debounced — no list rebuild between every keystroke.