MaUI M+ Timer

Modular WoW Mythic+ timer addon (timer, enemy forces, deaths, splits, checkpoints, cooldowns) with a central Ace3 GUI — for Retail/Midnight.

File Details

MAUI M+ Timer v1.2.0

  • R
  • Jul 11, 2026
  • 5.44 MB
  • 26
  • 12.0.5
  • Retail

File Name

MauiMPlusTimer-v1.2.0-2026-07-11.zip

Supported Versions

  • 12.0.5

New

  • The options window remembers its size and position when you move or resize it; a small reset button at the bottom-left edge of the window restores the default size.
  • Objectives: optional "Enemy Forces" entry at the end of the boss list — the live percentage sits directly beside the label, and like the boss rows it shows the best time plus completion time with +/- delta (following the split-times visibility).
  • Free HUD layout: under General -> Element order, every row has dropdowns to place any module — and a row can hold TWO modules side by side (left/right), e.g. Deaths next to Splits. Wide elements (Timer, Enemy Forces, Objectives, separator lines) always occupy a full row. Enabled separator lines appear in the list as well and are placed like any other element. Changes apply live, are stored per profile, and a reset button restores the default layout.
  • The Enemy Forces "Bar position" option and the separator "After element" anchor were replaced by the free layout; saved settings are migrated automatically.

Fixes

  • The profile Import/Export section leaked into the profile pages of OTHER addons (e.g. ElvUI): it was added to AceDBOptions' library-wide shared options table. MAUI now builds its own profiles group and no longer touches the shared table.

Updates

  • Splits and Checkpoints can replace their text labels ("Run vs best", "Boss", "PoNR") with compact icons — per-module toggle in the options. The icons scale with the font size and each icon has its own configurable color.
  • Enemy Forces: the checkpoint countdown now behaves exactly like the timer bar's countdown — the labels anchor at the checkpoint boundaries (markers on the single bar, gap centers on the split bar) with the same position modes (above/below, left/right of the line, or inside the bar — including centered in the section), and by default only the next checkpoint counts down; a new option shows all at once. Works with and without the split bar. 0% and 100% targets draw no divider or marker at the bar's ends, but the final section still counts down to 100% (label only, like the timer's limit countdown).
  • Enemy Forces: the main percentage text got its own position setting (above/below the bar, or inside — centered/left/right) and can be hidden entirely; the module's alignment option was removed in its favor.
  • Placing two modules into one row automatically aligns them to their side (left half → left, right half → right). This happens only at the moment of placement in the element order — manual alignment changes afterwards are kept, and full-width elements are unaffected.
  • The changelog page got its own icon and color in the options tree, and the profile Import/Export page its own icon.
  • Import/export strings (profiles and checkpoints) are now tagged and validated: the import only accepts genuine MAUI export strings of the matching type and rejects foreign, mismatched, or corrupted strings. Note: strings exported with earlier versions are no longer accepted — re-export to share.
  • Importing a profile no longer overwrites the current one: the profile is created under its exported name and activated. You are only asked for confirmation when a profile with that name already exists; invalid strings are rejected immediately without a confirmation popup.
  • The options window opens noticeably larger by default (900x650).
  • The minimap button and the addon compartment entry now toggle the options window — a second click closes it.
  • "Lock display" now also applies in demo mode: a locked HUD can no longer be dragged while styling.