MarketSync

Synchronizes auction data across your guild to build a shared, offline-accessible pricing network with instant chat price checks.

File Details

MarketSync Beta v0.7.0

  • B
  • Apr 18, 2026
  • 132.36 KB
  • 61
  • 2.5.5+1
  • Classic + 1

File Name

MarketSync.0.7.0-beta.zip

Supported Versions

  • 2.5.5
  • 1.15.8

[0.7.0]

Added

  • Added: Granular Time-Series Tracking: MarketSync now bypasses Auctionator's daily lock, enabling highly granular, 30-minute interval price tracking. Every local scan and guild sync packet now records the exact intraday bucket safely.
  • Added: Guild Sync Bucket Merging: The Swarm engine now successfully decodes and merges incoming 30-minute buckets from the guild, dynamically updating your local tracker to seamlessly fill in any missing data points throughout the day.
  • Added: Outlier Rejection Filter (Anti-Pollution): Added strict price pollution prevention. The system evaluates ultra-high or ultra-low quantity-constrained spikes (under 2 quantity) and securely rejects them to prevent manipulation of the market history graphs.
  • Added: Memory Safe String Compressions: The core Timeseries architecture utilizes Base-36 compressed strings allowing tracking of tens of thousands of items' hourly changes across multiple months seamlessly, using a fraction of standard Lua table memory to protect client performance.
  • Added: Dynamic Purge Cycles: A new user-controlled configuration allowing players to set automated pruning periods (e.g., 30 Days) for Intraday datasets, optimizing PC performance.

Improved

  • Improved: Full Backwards Compatibility: While MarketSync stores the highly granular Intraday data privately in its new arrays, it natively continues passing exactly the exact Daily Minimums to Auctionator unmodified natively. This ensures standard tooltips, crafting EV modules, and daily aggregates continue to perform without a hitch.
  • Improved: Swarm Protocol bump (ADV, PULL, BRES) to explicitly transmit and coordinate bucket-level timestamps.