v1.1.0
What's new
Fixed: setting a key binding could swallow the keyboard. Once a capture had run, movement keys stopped reaching the game until the next reload, and combinations with Shift, Ctrl or Alt could not be captured at all. Keyboard input is now handed back per key press, and bare modifiers are passed through so the game sees them held.
Fixed: clearing markers did nothing on non-English clients. The macro used the English word all, which the game compares against its own localized string. Markers are now cleared by number, which works everywhere.
New: Only clear my own symbols. With it ticked, clearing removes just the symbols that are part of your rotation, so flares the raid keeps parked in one place stay where they are. Applies to the round restart as well.
Changed: Step back and Undo last no longer take up a row in the key bindings box. Their buttons are still there for macros (/click MarkerRotatorBackButton, /click MarkerRotatorUndoButton).
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