5.0.0
What's new
Changelog:
- Load full Mappy in combat (WOOO BABY!)
- Remove dead code (bye Gatherer, I miss you)
- Fix Lua error caused by ExternalEventURLButton calls
- Fix last button overlapping the clock
- Fix Addon Compartment button offset being too big
- Clear Blizzard's minimap insets
- Wait with overlapping scheduled tasks until next frame (prevents script ran too long error)
- Reparent unstacked addon buttons to MinimapCluster to keep everything under the same frame, reacting to the same alpha etc
- Fix unstacked addon buttons' position when minimap is not default size
- Restack buttons on clock hide toggle to stop leaving a gap
- Addon buttons using the LibDBIcon's mouseover fade feature will now follow only Mappy's setting for the same feature
- Alpha has been reorganized to apply to Minimap (instead of MinimapCluster) and fade other MinimapCluster children separately to allow other addons to play with MinimapCluster alpha without fighting Mappy
- Buttons now fade via a helper frame, letting other addons fade them together with the rest of the minimap automatically
- FarmHud support improvements
- Add Immersion compatibility
- Update TOC for new release; start proper versioning now, hopefully
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