promotional bannermobile promotional banner

Luna Unit Frames PLUS

Luna Unit Frames Classic PLUS - Forever only -
Back to Files

LunaUnitFrames-Plus-Release-7.zip

File nameLunaUnitFrames-Plus-Release-7.zip
Uploader
kmvinnykmvinny
Uploaded
Oct 21, 2026
Downloads
8
Size
1.0 MB
Flavors
Forever
File ID
9273131
Type
R
Release
Supported game versions
  • 1.60.1

What's new

Luna Unit Frames Plus - Changelog
=================================
Luna Unit Frames by Aviana, caboyd - modified by Vinny for World of Warcraft: Forever
Discord: https://discord.gg/3NkHUP3BKf

Current version: Luna Unit Frames Plus Release 7


Release 7 (2026-10-20)
----------------------
- Changing "Filter Buffs" or "Filter Debuffs" on Target, ToT, ToToT or Party now shows
  a popup explaining that the new filter takes effect after a reload, with
  "Reload now" and "Later" buttons.

Release 6 (2026-10-20)
----------------------
- Fixed the Target, Target of Target and ToToT frames flickering about five times a
  second, mainly when the target was far away, behind you or dead. Out of combat the
  frames are now shown and hidden by one system only; in combat they work as before.
- Emergency off switch for this fix: /luftest flicker (until the next /reload).

Release 5 (2026-10-20)
----------------------
- Withdrew Release 4 (its visibility change made the target frames flicker badly).

Release 4 (2026-10-20) - WITHDRAWN, do not use

Release 3 (2026-10-20)
----------------------
- Range fading no longer re-applies an unchanged transparency every 0.2 seconds
  (part of the flicker fix).

Release 2 (2026-10-20)
----------------------
- Range fading pauses on dead targets, so a corpse no longer makes the frame fade in
  and out.
- Softer range fading: frames ease in and out over about half a second, and a change
  must hold for 0.6 seconds before it shows, so the frame no longer jumps at the edge
  of your range.

Release 1 (2026-10-20)
----------------------
- "Filter Buffs" and "Filter Debuffs" now also work on Target, ToT, ToToT and Party
  (Party only matters while the game hides auras, e.g. in battlegrounds):
    Your own  - only buffs/debuffs you cast (e.g. just your DoTs on the target)
    Class     - buffs your class can cast
    Dispels   - debuffs you can dispel
  Off by default. Needs a /reload after changing on these frames.
  Note: filter LISTS (Filters page) still only work on frames Luna draws itself
  (Player, Pet, Focus, Raid, ...), not on Target/ToT/ToToT.
- Smooth range fading: frames glide between faded and normal instead of snapping.

Plus Release (2026-10-20)
-------------------------
- New name for the CurseForge release: Luna Unit Frames Plus.
- Credits: "Luna Unit Frames by Aviana, caboyd modified by Vinny".
- Donate link replaced by the Discord link on the General page.


What Luna Unit Frames Plus includes
-----------------------------------
A port of Luna Unit Frames to WoW: Forever (its new combat restrictions and hidden
"secret" values), plus extras that can be switched on or off in /luna > Extras:
- Tooltip Mover
- Selective Names (nameplate names)
- Fire Mage Procs (Hot Streak style)
- Frost & Arcane Mage Procs, including Fingers of Frost stacks and an Ice Lance /
  Deep Freeze glow
- Combat Text and WoW Combat Text Size
- [enemycolor] tag: red names for enemies, white for friendly (e.g. [enemycolor][name])
- Tags "Background" option: a dark box behind tag text for readability