promotional bannermobile promotional banner

LibDDI-1.0

Simple AceGUI3 dropdown item classes for font/statusbar/sound/etc.
<p>DDI Statusbar dropdown.</p>

DDI Statusbar dropdown.

<p>DDI Sound dropdown.</p>

DDI Sound dropdown.

<p>DDI RaidIcon dropdown.</p>

DDI RaidIcon dropdown.

<p>DDI Font dropdown.</p>

DDI Font dropdown.

Description

Please support my work on Patreon/GitHub

 

Provides several dropdown item types that can be used with AceGUI-3.0's AceGUIWidget-DropDown in order to style font, statusbar and sound-dropdowns properly, making it easier for the user to select the preferred item.
LibDDI can also be used with AceConfig option tables with the 'select' type, using the itemControl property.

The following item types are available: DDI-Font, DDI-Statusbar, DDI-Sound and DDI-RaidIcon.

Pull LibDDI-1.0 in via your TOC/embeds.xml and make sure it's loaded after AceGUI-3.0 and LibSharedMedia-3.0, and it's ready to be used. There's no real API; LibDDI just provides a few widget types for AceGUI.

Example

-- If you're using AceOptions tables;
local fonts = LibStub("LibSharedMedia-3.0"):List("font")
local option = {
  type = "select",
  name = "Font",
  values = fonts,
  get = function()
   for i, v in next, fonts do
   if v == db.font then return i end
   end
  end,
  set = function(_, value)
  db.font = fonts[value]
end,
itemControl = "DDI-Font",
}
-- If you're using AceGUI-3.0 directly;
local dropdown = AceGUI:Create("Dropdown")
dropdown:SetLabel("Font")
dropdown:SetList(fonts, nil, "DDI-Font")
dropdown:SetCallback("OnValueChanged", function(_, _, value)
db.font = fonts[value]
end)
for i, v in next, fonts do
if v == db.font then
dropdown:SetValue(i)
break
end
end

 

updateToggle(self)

Common

Parameters

self

 

The LibDDI-1.0 Team

profile avatar
Owner
  • 53
    Followers
  • 67
    Projects
  • 508.1M
    Downloads
Donate

More from FunkehView all