LiteWQ v1.2.0
What's new
CHANGED:
- Reward badges and the row-hover glow are now drawn on LiteWQ's own map
overlay instead of attaching frames to Blizzard's quest pins. LiteWQ no
longer touches the protected pin code path at all, which should resolve
the "blocked from an action" error spam reported on 12.1.
- Supported game version is now 12.1 only.
ADDED:
- Capstone, world boss, PvP, threat and dragonriding race world quests now get
their own icon and label instead of being lumped in with everything else.
FIXED:
- Tooltips now fill in their rewards while you hover. Previously the first
hover showed only the time and you had to move off and back on to see the
reward.
- Pet battle world quests were never showing the paw icon or the "Pet" label.
Dungeon and raid quests were identified the same unreliable way and are now
read from the quest's own world quest type.
- "Work Order" world quests now show up in the list, matching the pins
Blizzard draws on the map.
- Sorting by distance measured from a mirrored position on continent maps, so
the "Dist" order was wrong wherever the subzone rollup was in use.
- Reward icons could get stuck as a grey question mark for the rest of the
session if the map was opened before the quest's data had loaded.
- Reward badges from the previous zone no longer linger on the map after
changing zone or reopening the map.
- Zone count badges now pan and zoom with the map instead of staying put.
- Right-clicking the minimap button to cycle sort before the map had ever
been opened caused an error.
- Rapid map changes stacked duplicate refreshes; refreshing is now properly
debounced.
REMOVED:
- The extra reward/time lines LiteWQ added to Blizzard's own pin tooltips.
They had been silently non-functional for several patches; the list rows
carry the same information.
This mod has no additional files

