KP_DashMeter

KP_DashMeter! is a new generation damage meter plugin that combines the strengths of the three classic damage statistics plugins: Skada, Details!,

File Details

KP_DashMeter1.5.1.zip

  • R
  • Apr 28, 2026
  • 3.92 MB
  • 109
  • 3.80.1+1
  • Titan Reforged Classic

File Name

KP_DashMeter1.5.1.zip

Supported Versions

  • 3.80.1
  • 3.80.0

V1.5.1 (2026.4.28)

 

Completely resolved the stuttering issue when entering and exiting combat in previous versions


Boss fight detection logic refactored - Official event priority strategy
re Changes:
- Rewrote the check_boss_fight function, moving ENCOUNTER event detection to the very beginning of the function
- Removed duplicate ENCOUNTER detection code to avoid logica confusion
- Early return mechanism: Once an ENCOUNTER event is detected, return immediately to avoid interference from subsequent logic
- Enhanced fault tolerance: As long as the game triggers an ENCUNTER event, it can be correctly identified as a boss fight, even if the boss is not in the BossDatabase
Boss fight detection priority (after adjustment):
1. [Highest PrioriOfficial ENCOUNTER events (Primary determination basis)
   - Check for unprocessed ENCOUNTER_START events
   - Check if an official boss fight is in progress (encount)
   - Force mark as a boss fight once the official event is triggered, regardless of whether the boss ID exists in the database
   - Can correctly identify boss fights even if thee is missing or incorrect
2. [Secondary Priority] Other detection logic
   - World boss name detection
   - Database boss ID matching
   - boss1-boss5 unt detection
Bug Fixes:
- Fixed the issue where bosses were incorrectly identified as trash mobs (e.g., "Ravenshold", "Azure Sorceress", etc.)
Improveme-- Death Log Module Redesign:
1. Richer event recording
   - Added recording for ENVIRONMENTAL_DAMAGE
   - Added recording for SPELL_CAST_START and SPELL_CAST_SUnemy casting)
   - Added recording for SPELL_INTERRUPT (interrupts)
   - All events now have an event_type tag for easy differentiation
2. Optimized recording configuration
mum recorded events: Increased from 14 to 30
   - Time window: Optimized from 60 seconds to 15 seconds, focusing more on key ebefore death
   - These parameters can be customized in the settings
3. Enhanced combat context
   - Records the combat name at the time of death (if it is boss fight)
   - Records the zone name
   - Displays a damage summary upon death
4. Improved UI display
   - Event labels now show event type tags: , [Interrupt], [Environmental], [Death]
   - Different event types are marked with different colors
   - Dedicated icons for enemy casting
   - Enabled the Survivabilin to display damage summaries
5. Enhanced tooltips
   - Shows combat name and zone
   - Shows total damage taken
   - Shows top 3 damage sources
   -s event type
   - All data has aesthetic color coding
6. Better color customization
   - Added color settings for "Environmental Damage" and "Enemy Casting"
   - Maall existing color options
7. Functional enhancements
   - Better tracking of cause of death
   - See key enemy casts
   - Analyze damage sources
   - Understan environment at the time of death
   - View the full timeline