KilUI 0.62.1
What's new
0.62.1
New name: KilUI
- The addon is now called KilUI, folders included. Commands: /kil and /kilui. If the old KilironUI folder is still in your AddOns (manual installs), KilUI takes your settings from it, turns it off and asks for a reload; delete the folder afterwards. If it's already gone (the CurseForge app removes it on update), settings start fresh: export your profile string before updating and paste it into Profiles › Import afterwards.
More options
- About 70 new ones. Frames: player order, where the role, leader and marker icons go, what the portrait shows, resource numbers. Nameplates: name length, cast bar offset, target border thickness, debuff side. Bags: grey junk and grey lower item levels. Meter, minimap, chat, tooltips, markers and game windows: colors, sizes, backgrounds and borders.
Fixes
- The cast bar keeps its timer when the game hides cast times in combat.
- The AFK screen closes on mouse movement, a click or a step, not only the keyboard.
- Every module was checked: fewer updates and timers, nothing trips over protected frames in combat, errors in protected code get logged.
- Mail is fully solid, the Inbox tab isn't cut off, Cash on delivery fits.
- Settings: no empty gaps in the error log and performance, the scroll bar shows only when needed, nameplate sections on one row, a section list on the profiles page. The performance meter skips the loading screen.
- Layout mode boxes for game windows inside scaled parents (like the queue eye) sit where the window is.
- Bags redraw only the bags that actually changed and remember upgrade tracks. With a two-hander equipped, the "better than worn" arrow no longer lights up on every one-hander and shield. The character window updates only the slots that changed when you swap gear.
- Nameplates: in dungeons the plate of your old target no longer stays enlarged.
- Tooltips: item level is filled into the open tooltip without rebuilding it.
- Meter: a spell breakdown opened in combat comes back after combat. A window hidden mid drag or resize no longer follows the cursor. A new window never reuses an existing window's number.
- Cast bar: turning ours off brings the game's back fully. A failed cast of another spell no longer cuts a channel short. A new color shows right away on the cast in progress. The spark no longer freezes on a bar the game runs itself in combat.
- Action bars: the XP bar, micro menu and bags are left alone until you set them up. A hidden bar comes back after a profile switch. Ready setups work with the action bar module turned off.
- Layout mode: on narrow screens the top bar no longer covers the minimap. Long labels in settings switches shrink instead of spilling over.
- The minimap addon button drawer opens to the right side even after the minimap was moved.
- The error log no longer writes into the game's shared variables.
This mod has no additional files
