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ItruliaQoL

StrongAuras that give you an unfair advantage in m+ and raiding

File Details

1743a99

  • R
  • Feb 17, 2026
  • 407.73 KB
  • 1.3K
  • 12.0.1
  • Retail

File Name

ItruliaQoL-1743a99.zip

Supported Versions

  • 12.0.1

ItruliaQoL

1743a99 (2026-02-17)

Full Changelog

  • fix(flying-bar): don't use elvui only background texture
  • ci: refactor
  • ci: debug
  • ci: update build
  • ci: add bigwigs builder
  • feat(rebuff-reminder): init
  • docs: add feature to readme
  • feat(flying-bar): init
    feat: added spec profiles
    chore: added TaintLess
    refactor: changed green default color
  • feat: add justifyH to general font settings
  • feat(no-target-indciator): readme + warn when target dead as well
  • feat(no-target-indicator): init
    Also improved ElvUI mover integration
  • fix: frameStrata/frameLevel
  • feat(cursor-circle): init
    Also some more refactoring of project architecture
  • feat: add frame strata and frame level
    Also refactored project architecture
  • feat: add laundering of spellIds
    An exploit but I only use it for non combat stuff
  • ci: remove deflate from package manager
  • ci: change how lib deflate is packaged
  • ci: add pkgmeta
  • fix(movement-alert): ignoring shifts internal cd
    This means shift is delayed in being displayed on CD
  • fix(movement-alert): false positives on spiral active
    This also enables Havoc again
  • feat(raid-consumes-alert): add repair bot
  • docs: add new feature
  • fix: add required libraries
  • feat(healer-mana-indicator): init
    feat: added import/export of profile strings
    refactor: default position uses defaults.point now
    refactor: some improvements when enabling/disabling modules
  • fix: ItruliaQoL:IsSpellKnown spell detection for overrides
    refactor: replace edit mode library
  • fix(melee-indicator): guardian druid and resto + fluid form fix
  • fix(raid-consume-alert): test mode breaking it
  • fix(raid-consumes-alert): error when in combat and it gets popped
  • feat(raid-consumes-alert): init
  • feat(death-alert): added whitelists and blacklists for names
  • Merge branch 'main' of https://github.com/Itrulia/ItruliaQoL
  • feat(stealth-indicator): init
  • feat(stealth-indicator): init
  • fix(death-alert): hunters feign deathing in your party counting as a death (blizzards fault)
  • refactor(death-alert): settings based on dead person's role (in raid)
  • fix(death-alert, focus-interrupt-indicator): texts c&p error
  • fix: trying to concatinate a nil value
  • docs: add new feature
  • feat(group-joined-reminder): init
    feat(media): extra media textures
    feat(death-alert, focus-interrupt-indicator, movement-alert): added TTS to sound settings
  • feat(combat-timer): init
    Also some small refactorings
  • refactor: improved apply to all
  • refactor: improved settings handling and add apply all font settings
  • refactor: false -> nil
  • feat(movement-alert): add duration to timespiral
  • refactor(movement-alert): disable ts for havoc and priest
    Inertia also causes a glow which causes the timespiral alert to show up
  • fix: some lua errors when resetting the styles
  • revert: last change about shift
  • fix: shift saying it's on cd when its not and gcd not set to true
  • fix: config broken without elvui
  • fix(focus-interrupt): test mode improvement
  • fix: make focus interrupt indicator properly work
  • fix: various bugs around secret values
  • feat: improve handling of the dialog when elvui is disabled
  • Revert "fix: sometimes dialog not having all options"
  • fix: sometimes dialog not having all options
  • feat: added auto accept of role call
  • fix: correct updating of styles
  • chore: remove old wow version from toc
  • build: add curseforge stuff
  • fix: secret values
  • docs: more information
  • docs: readme, configs etc.
  • feat: added focus target marker
  • feat: added time spiral
    chore: added missing libraries
    fix: melee indicator not hiding for ranged
  • feat: add profile switching
  • feat: added movement alert
    refactor: frame -> self where applicable
    refactor: improved testMode handling
  • chore: init
  • Initial commit