File Details
ItemCount v1.1.zip
- R
- Jan 7, 2026
- 4.87 KB
- 22
- 1.15.8
- Classic
File Name
ItemCount v1.1.zip
Supported Versions
- 1.15.8
ItemCount v1.1 - Changelog
Core Engine & Compatibility
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2026 API Support: Fully migrated inventory scanning logic to the modern
C_Containerobject system. Fixed "nil value" errors caused by the removal of legacy bag functions. -
Menu System Overhaul: Replaced the deprecated
EasyMenu(now removed from the game) with a custom Options Window and modernUIDropDownMenuinitialization logic. -
Database Migration: Added a safety layer to the data scanner to automatically convert old "number-only" data entries into the new structured table format (
bag/bankseparation).
UI & Visuals
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"Beautiful" Tooltip Restoration: Restored the high-contrast layout featuring:
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Class-colored character names.
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Specific labels for Bag: (Cyan), Bank: (Tan), and T: (Yellow).
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Vertical separators for a clean, columned look.
-
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Rich Money Formatting: Re-implemented the detailed gold footer showing current character wealth vs. total account wealth with proper gold, silver, and copper color coding.
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Options Window: Created a draggable, Blizzard-style pop-up window (
/ic) for managing settings, replacing the simple chat-based commands.
Minimap & Interaction
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Taint-Free Dragging: Rewrote the minimap button logic to use an
OnUpdatecursor-tracking method. This prevents the "Frame is not movable" Lua errors and prevents the button from "disappearing" or teleporting off-screen. -
Character Maintenance: Added a new Purge feature. Users can now select a specific character from a dropdown menu to remove their data individually without needing to wipe the entire database.
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Global Reset: Added a "Wipe All Data" button for a clean slate, which also resets the Minimap button to its default 2 o'clock position.
Bug Fixes
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Fixed a "ghosting" issue where the Minimap button was visible but unclickable due to
FrameStrataconflicts. -
Fixed a crash when hovering over items that didn't yet have stored character data.
-
Resolved an issue where bank counts would "bleed" into bag counts during re-scans.