File Details
isiLive_release_0.9.291
- R
- May 31, 2026
- 644.52 KB
- 56
- 12.0.5
- Retail
File Name
isiLive-isiLive_release_0.9.291.zip
Supported Versions
- 12.0.5
isiLive Release Changelog
Full changelog in the repository: https://github.com/byi77/isilive/blob/main/docs/CHANGELOG.md
Current release: 0.9.291.
Highlights:
- Added a separate default-enabled
Sound: Battle Res Readyalert that plays the newsounds/BattleRezReady.wavTTS asset once when Battle Resurrection recovers from zero available charges. - Added a separate default-enabled
Sound: Bloodlust Readyalert that plays the newsounds/BloodlustReady.wavTTS asset once when the observed Bloodlust/Heroism/Time Warp exhaustion aura expires. - Suppressed Bloodlust-ready and Battle-Res-ready TTS cycles during key-end/key-abort CD refreshes so later world or zone refreshes cannot announce stale readiness.
- Kept event-driven Bloodlust-ready and Battle-Res-ready refreshes active while the main UI is hidden, without enabling the hidden CD polling ticker.
- Fixed Bloodlust-ready expiry detection for visible in-key play by scanning
UNIT_AURAremoval payloads that no longer carry a stablespellId. - Fixed in-key ready announcements to fire from the observed tracker countdown: Bloodlust-ready now sees an already-observed aura tick down to zero, and Battle-Res-ready can fire when the displayed BRes cooldown reaches zero.
- Re-rendered the ready TTS assets with a louder normalized English voice; Battle-Res-ready now uses the phonetic
Battleretz ready!prompt. - Routed visible combat-utility UI rescans through the same CD-tracker transition path as the ready alerts, so the displayed Battle-Res cooldown reaching zero can trigger the Battle-Res-ready TTS during the key.
- Kept the first available Battle-Res state directly after key start silent, then announced every later observed Battle-Res recovery.
- Added Bloodlust-ready reminders every 60 seconds while Bloodlust remains unused after the first ready TTS.
- Disarmed Bloodlust-ready reminders and Battle-Res-ready transitions whenever the M+ timer is no longer running, so key-end or dungeon-leave refreshes cannot start delayed ready announcements.
- Routed isiLive sound playback through the
Masteraudio channel, matching DBM's configured alert channel. - Added Play buttons beside every sound setting so users can preview each configured audio cue.
- Localized only the new sound-setting labels and descriptions for the prepared French, Spanish, Portuguese, Italian, Russian, and Turkish locale tables; other prepared-locale areas may still use English fallback text.
- Suppressed the accepted-invite/group-join Center Notice after
/reloadwhen the current group matches the verified reload roster mirror. - The accepted-invite/group-join Center Notice now appends an exact
+Nfrom the verified LFG group title to the dungeon row when no separate key level was available. - Bumped the TOC and documentation version basis to
0.9.291. - Updated the release-gate scenario baseline to 1942 deterministic scenarios.