File Details
ICN2-v1.1.2.zip
- R
- Mar 4, 2026
- 146.45 KB
- 21
- 12.0.1
- Retail
File Name
ICN2_v112.zip
Supported Versions
- 12.0.1
ICN2 — Changelog
[1.1.2] — 2026-03-04
Changed
- Decay rates rebalanced — Hunger and Thirst now deplete fully in 30 minutes at medium preset; Fatigue depletes fully in 60 minutes. All other presets (Fast, Slow, Realistic) apply their multipliers on top of these new base values.
- Food & drink restoration capped at 50% — A complete, uninterrupted eating or drinking session now restores exactly +50% to the respective bar. Partial cancellation still grants proportional credit (e.g. 15s out of a 30s session = +25%).
- Well Fed buff reworked — The buff now triggers a one-shot restore of both Hunger and Thirst to 100% the moment it is applied, then normal decay resumes immediately. It no longer sets a persistent flag or uses a timer; each unique application is tracked via
auraInstanceID, so it fires exactly once per cast with no lingering state.
Added
- Rest stance fatigue recovery — Using
/sit,/lay, or/kneelnow gradually restores Fatigue while the player remains in the stance. Recovery rates differ by pose:/lay— 100% fatigue restored in 40 seconds (most restful)/sit— 100% fatigue restored in 60 seconds/kneel— 100% fatigue restored in 90 seconds (least restful)
- Recovery is interrupted by entering combat, mounting, or changing stance. Stacks are not shared with eating or drinking.
[1.1.1] — 2026-03-04
Changed
- Updated addon metadata in
ICN2.toc: author set to Oswaldovzki, version bumped to1.1.1, CurseForge project ID added (X-Curse-Project-ID: 1477539), icon path set toInterface\AddOns\ICN2\ICN2_LOGO.png, and category set to Roleplay. - Removed duplicate
## Authorline from the TOC.
[1.1.0] — 2026-03-04
Added
- Freeze Offline Needs toggle — New setting in the Options panel under Immersion. When enabled, all three needs are frozen exactly at their logout values; no offline decay is applied on the next login. When disabled (default), the original resting-rate offline decay continues to apply, capped at 8 hours.
- Blocky Bars display mode — New HUD toggle that replaces the smooth percentage bar with 10 discrete blocks, each representing 10% of a need. The display shows only fully filled blocks (e.g. 73% shows 7 blocks), intentionally sacrificing precision for immersion. Toggle is available in the HUD section of the Options panel and via the checkbox next to Lock HUD Position.
- Food & Drink system — ICN2 now hooks into WoW's native food and drink buff events via
UNIT_AURA(using theC_UnitAurasAPI introduced in patch 10.x):- When an eating or drinking buff is detected, ICN2 records the start time and buff duration.
- A per-second trickle visually fills the Hunger or Thirst bar while the buff is active.
- If the buff expires naturally (≥85% of its duration elapsed), a full restoration is applied.
- If the buff is cancelled early by moving, standing up, or entering combat, partial credit is awarded proportional to the time spent eating or drinking.
- The Well Fed buff triggers an immediate full restore of Hunger.
- New file:
ICN2_FoodDrink.lua.
Changed
- Options panel expanded (560px tall) to accommodate the two new toggle sections.
- Thin separator lines added between all sections in the Options panel for readability.
- Panel title now displays the version number.