v1.0.0
What's new
Changelog
1.0.0
Initial release.
- Eight game modes: Classic, High Roll, Death Roll, Elimination, Hot Potato, Over / Under, Big Two, Raffle.
- Synchronous roster — joins are seated in the chat event handler, so a signup rush can never cost anybody their seat.
- Single configurable join keyword with an automatically derived drop word, plus Exact and Contains match modes.
- Join confirmation in Batch, Whisper or Off modes, with a token-bucket outbound queue so nothing is silently thrown away by the chat throttle.
- Wrong-roll callouts with per-player strike counts, throttled per player.
- Live re-sorting roll board with delta-to-leader and a spread readout.
- Session, lifetime and history ledgers with class-coloured names, per-player removal, and Purge Outsiders against the guild roster.
- Optional guild cut, tracked separately as gold owed to the guild bank.
- CrossGambling ledger import (net gold, per-mode splits, rake, bans, past games), guarded against running twice.
- Test mode with a bot bench that drives the real chat and roll parsers, and sends nothing to the server.
- Custom logo and header font support via the Media and Fonts folders.
This mod has no additional files