Guildheim v0.3.2
What's new
0.3.2 — dice: walking away from a party of two loses
Tested on retail (12.1.5) with two players: a death roll left by the player whose turn it was, and one where the party leader removed the other, each settled the same way in both players' games.
- Dice: walking away from a party of two loses. When a party of just two breaks up in the middle of a dice game, both players' games now settle it at once, and the same way: whoever left the party, or removed the other from it, loses. In a death roll or a pot they owe the stake; in high-low, the difference between the two first rolls, counting a roll not made yet as 1 for the one who left and as the top of the range for the other. Before, both games simply dropped the game, so the loser of a death roll could leave the party and owe nothing. Before Roll now nothing is owed, and leaving a larger group works as before.
Supported versions
Built for WoW: Forever. Since the Forever beta closed, its new versions have been tested on retail (12.1.5), until there is a Forever client to test on. Needs BLib 1.11.4 or later (its attunements list and its messages on a chat channel, for alliances).
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