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Guild Spam Silencer

Hides Classic Battles, Diplomacy, "slayers" achievements, and silences the "has come online" spam

File Details

v1.0.2

  • R
  • Sep 5, 2024
  • 1.87 KB
  • 13
  • 11.0.2
  • Retail

File Name

GuildSpamSilencer-v1.0.2.zip

Supported Versions

  • 11.0.2

lightweight tag f5897281ca67ef4d3e71a66e3a465d6d7035d139 v1.0.2
Author:    GitHub <noreply@github.com>
Date:    Thu Sep 5 18:59:28 2024 -0400

commit d2ddacfe7056c4c0f6cd026e75f3de5b101f82a9
Author: jammer <jammer@users.noreply.github.com>
Date:   Thu Sep 5 23:40:58 2024 +0300

    Muting the achievement sound

    Mistakenly assumed the alert triggered the achievement sound, which seems not to be the case so added back the muting of the sound.

commit d2ddacfe7056c4c0f6cd026e75f3de5b101f82a9
Author: jammer <jammer@users.noreply.github.com>
Date:   Thu Sep 5 23:40:58 2024 +0300

    Muting the achievement sound

    Mistakenly assumed the alert triggered the achievement sound, which seems not to be the case so added back the muting of the sound.

commit 0e7a8e3b53a16d6ca98b675cc0bbd91933071cb7
Author: jammer <jammer@users.noreply.github.com>
Date:   Wed Sep 4 23:29:45 2024 +0300

    Make chat filter only load once and general cleanup

    Removed the achievement "mute" feature that never activated because the particular achievements are not triggered.

    Changed chat filter to load during PLAYER_ENTERING_WORLD event thus making it only load once instead of every join message.

    Removed unnecessary checks from OnEvent as it is only registered for one event.