File Details
v3.1.22_Retail
- R
- May 27, 2020
- 544.25 KB
- 1.9K
- 8.3.0
- Retail
File Name
GuildLotteryRaffle_v301022_Retail.zip
Supported Versions
- 8.3.0
=== Version 3.1.22 ===
Released: May 27th, 2020
New Features
- Round Values replaces the Round Jackpot config option, you can now round certain values either Up or Down; the Jackpot is never rounded. This option is changed under Lottery Event Settings.
- When creating new Raffle Events, prizes are now displayed in the Confirm button tooltip.
- You can now abort Event Draws with the command:
/glr abort
- If your Raffle Events have less than three Prizes, you now have the option to Add Prizes (up to a total of three) without having to recreate the Raffle Event. A message is sent to Guild upon successfully adding Prize(s).
- When setting up new Raffle Events, you can now use the following variables:
%raffle_total : The Total value of your new Raffle Event Ticket Sales.
%raffle_half : Half of the total value of the Raffle Event Ticket Sales.
%raffle_quarter : A Quarter of the total value of the Raffle Event Ticket Sales.
- With the addition of Raffle Event variables, you can now type in any numeric number to set a monetary value as a Prize without having to enable the "Allow Invalid Items" checkbox.
Ex: 10000 becomes 10,000 gold. Whereas 1000.5084 becomes 1000 gold 50 silver, and 84 copper.
- Please be aware the new variables for your Raffle Events do not take each other into account, for instance if you have both First and Second place set to the Total Value of Ticket Sales (2x the Ticket Value in prizes), it's up to you to make sure you have enough to pay out!
- Lottery Events now have a new option: Player Rollover
When your Event completes with no one winning anything, all Player Names entered into that Event are carried over into the next Event with zero starting Tickets.
Bug Fixes
- Fix for the Status Command not working.
- Giveaway feature updates the Names Available for Entry properly.
- Fix for the Mail Scanning feature returning incorrect values, also a minor bug when sending Confirmation Mails was fixed.
- Parsing error fixed with Event Draws not sending the full message at the beginning.
- Fixed error when running Lottery Events one after the other (before doing a /reload).
- Hopefully no more duplicate messages during Event draws.
- The Abort Roll button will now stay shown when opening and closing the interface while a Event Draw is active.
- Certain Raffle values weren't being declared correctly when starting a new Raffle, fixed.
- Fixed error that occurred when setting the Second Place Profile value.
- The "?lottery <target>" and "?raffle <target>" commands work again, fixed error with how it was parsing the message.
- When hosting both a Lottery and Raffle at the same times, using the Alert Guild feature will work correctly (Event Date wasn't being sent correctly).
- Fixed the Edit Raffle Players button text appearing in the middle of the screen.
- Previewing Custom Messages will display the correct Time Format for Lottery Events.
- Until it has completed the initialization process, disabled the - / + buttons for adding and removing Player Tickets to prevent it from erroring out in some instances.
- The Abort Roll button will no longer disappear while a Draw is in progress or from switching between Lottery/Raffle displays.
- In the event you have to restart your client or the game crashes during a Event Draw, a message will be sent to Guild Chat upon logging in.
- No longer possible to make Raffle Events with zero Maximum Tickets
Quality of Life
- When running Advanced Ticket Draw Lottery Events, the Ticket Number Range info will display the correct number of Tickets that are generated on Event Draw (to bring it in line with the Win Chance changes).
- Status Command added to Config Menu, along with other slash commands.
- Giveaway feature now includes a "Total Tickets to Giveaway" line, telling you the amount that'll be given.
- Updated the help info that's printed to chat when entering a incorrect command.
- Both Second Place and the Guilds Cut for Lottery Events no longer have a prize if the Jackpot is less than 2 Copper.
- The Tooltip information displayed on the Confirm button when starting a new Lottery will update automatically now (when moving your mouse out and back on to the Confirm button).
- When starting a new Lottery Event, both the Guild and Second Place percentage (and takeaway) are displayed in the Tooltip information of the Confirm button.
- While your Event is being drawn, certain buttons are disabled.
- Updated certain strings used in Event Draws to bring them in line with other messages that have the GLR prefix.
- Doing a fresh install will start you off with the correct Message settings (updated to reflect changes made in the past).
- Event Ticket Price now capped at Player Gold Cap (10mil)
- Values greater than 10mil are displayed as 9,999,999g 99s 99c and will report the actual value via tooltip information. This won't affect Event Draws as it only affects data displayed in the UI.
- Previewing Custom Messages now formats currency values in a different color from the chat message color (only in preview though).
- Updated list of Available Formats for Message Settings
- Adjusted width of New Raffle Prize frame to accommodate changes to maximum displayed currency value.
- Unchecking the Allow Invalid Items box for new Raffle Events will properly check any existing Prizes and remove those that are invalid.
- Updated Donation Confirmation button tooltip info with new currency color scheme.
- Renamed the "No Guild Cut on No Winner" Lottery Event setting to "No Guild Cut" to make room for the Player Rollover option (the description still states the 'on No Winner' part).
- Change made to how the Export feature determines the Jackpot.
- When first logging in, buttons like "Begin Lottery" or "Begin Raffle" are disabled until it has fully initialized.
- Updated the private message string stating what to reply with to see Event info (changed it from "lottery" to "!lottery").
- Giveaway can no longer be performed while Event Draw is active.
- Due to file size limitations imposed by the game client, and to prevent your settings from being lost. Player Ticket Numbers from the Previous Event are no longer saved, only their Ticket Number Range.
- Fix for the Export feature when having multiple Raffle Prize Winners.
- Changed some of the logic behind the Event Draw process and how it aborts, this should result in a more fluid process.
- Updated certain formatted values, resulting in numbers previously shown as 1000 to now show as 1,000

