GuildBingo v1.4.zip
What's new
v1.4 Guild Bingo! Changelog
- New Feature: Added a collapsible "Mini-Player" mode (toggled via the
[ ]header button) for a compact, interactable 170x200 visual grid. - New Feature: Implemented native UI pop-ups to automatically alert players when the Game Leader starts a new board or prompt them to wipe their active memory upon leaving a group.
- UI/UX: Scaled down the tooltip size exclusively for the Mini-Player mode to prevent screen-blocking text, enforcing a strict engine reset on departure to safeguard the global
GameTooltipenvironment. - UI/UX: Replaced rigid text wrapping on the Tracker tab with dynamic frame scaling via
GameTooltip:AddLine(text, 1, 1, 1, false), ensuring long realm names render correctly. - Performance: Decoupled the network state broadcast, replacing the massive table payload with a lightweight numerical seed to explicitly prevent server anti-spam disconnects.
- Bug Fix: Hardened the network listener logic so players transitioning through loading screens or zone boundaries will no longer drop incoming Bingo approval tooltips.
- Bug Fix: Injected a "Clean Slate" boot protocol to automatically wipe orphaned volatile memory on login, preventing ghost-loads from outdated database schemas.
- Bug Fix: Synchronized the UI initialization sequence so players instantly see their newly hydrated board prompts when a game starts without needing to click a blank tile first.
This mod has no additional files

