Guild Bank Ledger

*BETA* - Persistent guild bank transaction logging with automatic multi-player sync.

File Details

v0.32.6

  • R
  • May 20, 2026
  • 361.12 KB
  • 14
  • 12.0.5
  • Retail

File Name

GuildBankLedger-v0.32.6.zip

Supported Versions

  • 12.0.5

GuildBankLedger

v0.32.6 (2026-05-20)

Full Changelog Previous Releases

  • Merge pull request #28 from RussellFeinstein/hotfix/sort-prewarm-replan-race
    Fix sort pre-warm/replan race (v0.32.6)
  • Stamp v0.32.6
    Hotfix release for the sort pre-warm race fix in the previous commit.
    Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com
  • Fix duplicate and cold-cache move when bank changes during sort pre-warm
    Bank events were registered before the sort pre-warm phase started, so a
    GUILDBANKBAGSLOTS_CHANGED from foreign guild activity during the up-to-3s
    pre-warm window could reach the slots-changed handler while no op was in
    flight. The handler replanned and issued the first move before item data
    finished loading, re-opening the crafted-quality crash that pre-warm exists
    to prevent. When pre-warm then completed, its callback issued the same move
    a second time because step() had no in-flight guard.
    Fix 1 (root cause): keep event registration eager so the frame-hide abort
    still fires during pre-warm, and suppress the slots-changed handler with a
    state.preWarming flag set around preWarmForPlan. Foreign activity during
    pre-warm is caught instead by the first op's existing src/dst pre-check.
    Fix 2 (hardening): step() now bails when state.waiting is already armed, so
    no caller can double-issue an op.
    Adds a regression test for the pre-warm-window event and a guard test via a
    new _sortExecutorStep seam. Full suite green, luacheck clean.
    Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com