GroundFx.zip
What's new
Optimizations & Improvements
- Slider
SetCVarThrottling (GroundFx.lua):- The Density (
groundEffectDensity), Draw Distance (groundEffectDist), and Fade (groundEffectFade) sliders now verify that the rounded integer value has changed before callingSetCVar, preventing redundant terrain clutter recalculations on intermediate fractional drag steps.
- The Density (
- Defensive Initialization (
GroundFx.lua):- Added an idempotent
GFX:InitDB()safeguard acrossADDON_LOADED,PLAYER_LOGIN,PLAYER_ENTERING_WORLD, and/gfx//groundfxslash commands. - Guarded
GFX:InitMinimapButton()against duplicate registration.
- Added an idempotent
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

