v1.2.5.zip
What's new
[v1.2.5] - 2026-09-21
Performance
- Editor: Expensive step-list and engine updates wait until Key Press or Key Release editing pauses, reducing FPS drops and input lag.
- UI: Reduced repeated layout, text measurement, dropdown sizing, preview pulse, sequence search, and export-dialog work.
Changed
- Code: Split key-field selection, loop-detail layout, and metadata dropdown helpers into focused modules; consolidated shared scrolling and bind-row construction.
- Lifecycle: Modern UI callbacks, timers, and reversible bridges now clean up when the layout is disabled.
Fixed
- Editor: Key Press and Key Release support visible Ctrl+A and mouse-drag text selection, with normal clicks clearing the selection.
- Editor: Typing in a text box no longer fires in-game hotkeys. With the window open and no text box focused, game keybinds work as usual.
- Editor: Reset on Combat End, target, gear, spec, timer, repeat, and channel-hold stay clickable above the step list.
- Theme: The config column uses a registered panel class, so load no longer warns that
panel.configSidebarcannot be themed. - Variables: The function editor stays under the name and warnings. A hidden warning no longer opens a gap that pushes the rest of the form off screen.
- Macros: Corrected the tab Show bridge so the original Macros tab receives the proper method context.
- Dropdowns: Menus apply their final styling and position immediately instead of briefly flashing the default appearance.
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