0.13.4
What's new
[0.13.4] - 2026-09-25
The style gallery is retired: there is now ONE card style, and it carries the GIDEON colours. Raid-lead decision after seeing both designs in the showcase: "keep option 1".
Changed
Layout.BUTTON_STYLESholds a single entry (Layout.SHIPPED_STYLE = "1"): the thin card of option 1 — a 1 px border (Interface\Buttons\WHITE8X8), a padding of 6 px and a discreet dark fill behind the picture — painted with the GIDEON constants that were already inCore/Layout.lua: goldGIDEON_GOLD(#D19A45) at rest, cyanGIDEON_CYAN(#7ADBFA) under the mouse, bright goldGIDEON_GOLD_HI(#FFE982) while pressed,GIDEON_PANEL(#0A0C22) as the background at alpha 0.92. The guild identity is a colour, never a thicker frame.Layout.STYLE_ORDERis empty: no surface can offer a choice that no longer exists.Layout.CHOICE_STYLEis the delivered style, and every alias (1,shipped,bare,nu,encartnu) resolves to the one and same table./gr stylewith no argument now prints the style in use and the fact that there is no choice left;/gr style 1(andshipped,bare,nu,encartnu) is accepted and persisted.Config.DEFAULT_STYLEisLayout.SHIPPED_STYLE, andConfig.STYLE_NAMESstays the exact mirror ofLayout.BUTTON_STYLES— one entry.- The style showcase (
/gr sim style) keeps everything the raid lead uses: the three clickable compositions with their sound, the typography with its sizes, the palette with its hexadecimal codes, the three card states, the animations (/gr sim anim on|off) and the pinned SIMULATION banner. Its section 5 now shows one single example, the guild card, labelled as such and not as a number. UI.ShowcaseSetPreviewis gone with the gallery: clicking an example no longer swaps the preview style, because there is nothing to swap to.
Removed
- The five remaining candidates of the validated board — 2 encart doré,
3 bouton Blizzard, 4 case d'action, 5 image nue + ombre,
6 double cadre — and the former
card(thin grey border) andgideon(gold nine-slice) presets: deleted, data included./gr style 2,/gr style gideon,/gr style card,/gr style 99and an empty value are refused with a clear message and nothing is persisted. Texture/gideon-frame.tga— removed from the.tocand from the package (the zip now ships 4 textures instead of 5) — and its generatortools/make_gideon_frame.py, which only served the nine-slicegideonstyle. The file can be regenerated if a thick nine-slice frame is ever asked for again.Textures.gideonFramePath/Textures.gideonFrameSize, theApplyInnerBorderpath ofUI/Panel.lua(the second frame of style 6), the locale keysstyle.2…style.6,style.card,style.gideonand the showcase strings of the gallery (showcase.previewOnly,showcase.styleSelected).
Notes
- A
SavedVariableswritten by an older version is safe: a storedgideon,card,2… value falls back to the guild card, silently and without an error. - The GIDEON palette constants are untouched and stay the single source of the
guild colours (
Core/Layout.lua); the showcase still prints each one with its hex code so a value can be dictated without ambiguity. - The combat panel is unchanged: no title, the three picture cards, one word after
the click (PING / CHASSEUR 44 px, BOSS 64 px), sound on the click only, bounded
close, drag, cross, CORRECT, the OK button of the placement, target
3445. - A client restart is needed for the removed texture to disappear from the
loaded files (a
/reloadis not enough).
This mod has no additional files

