File Details
8.01-release
- R
- Oct 25, 2022
- 458.62 KB
- 200
- 10.0.2
- Retail
File Name
GalvinUnitBars-8.01-release.zip
Supported Versions
- 10.0.2
lightweight tag 0da6d0f26cec3181d8574b32105eec30aa13e09e 8.01-release
Author: GalvinSR <teyasio@comcast.net>
Date: Tue Oct 25 12:21:30 2022 -0400
commit 0da6d0f26cec3181d8574b32105eec30aa13e09e
Author: GalvinSR <teyasio@comcast.net>
Date: Tue Oct 25 12:21:30 2022 -0400
8.01 release
Bar.lua: Statusbar code rewritten
Bar.lua: Updated the math in SetFillTimeDurationTexture()
Bar.lua: Updated the most of the statusbar code with more features
Bar.lua: all spark code removed. RuneBar.lua now handles the spark
Default.lua: Added paladin aura and warrior stance spell IDs to make GetPlayerStance() work correctly
Options.lua: When disabling a bar that is already hidden. Like target health. The events in triggers would not be turned off
Default.lua: Triggers - Stance Enabled option was not saving
Main.lua: Spell book scanning rewritten. now scans for flyout spell IDs
Main.lua: Removed function Main:CheckAura() and replaced by blizzards function C_UnitAuras.GetPlayerAuraBySpellID()
Bar.lua: Triggers only checks for stances once when the stance change is main, before this, the check was in the main loop
Options.lua: Profiles by specialization would have a blank menu entry by default if you did a reset. This would cause to switch to profile with no name. This now defaults to the first profile in the list instead
Bar.lua: If animation was fading or scaling in. Then switched to play 'out' would cause the frame to get shown after instead of being hidden
Controls.lua: The aura box menu was not letting the user click a spell and would have to enter the spellID instead
Options.lua, main.lua: Frame moving options removed and replaced by blizzard's edit mode
Options.lua: stances: Added druid forms and warrior stances
Controls.lua: Aura menu works much faster now when typing in the name of a spell
Controls.lua: Sometimes the spellID would not show in the tooltip when mousing over an aura in aura menu
Main.lua: Maelstrom power type was missing. This will now show up in power colors
Main.lua: Predicted power should work in more langauges
Main.lua: Talents recoded
Options.lua: Talent menus: Highlighted talents mean free. Highlighted pvp talent means selected
Controls.lua: Made the pulldown menu for talents have a slightly larger font
ComboBar.lua: Animacharged added to triggers
ComboBar.lua: Animacharge options removed from Region
StaggerBar.lua: Blackout kick + Purify Brew will trigger the pause timer
StaggerBar.lua: Pause Timer: Sync Fill Direction and Clipping settings wasn't working
StaggerBar.lua: To make this less confusing. Overlay removed and replaced with Layered (hidden). Check your settings if something isn't right. These options were bugged. Should work correctly now
StaggerBar.lua: Autohide pause bar will make the stagger bar shift position. To fix this use floating mode or change the anchor point. Made this change since moving the staggar bar around the pause bar was causing both bars to move around
Triggers.lua: Stances now will not be enabled on bars that don't have stances
Options.lua: Padding All was not working correctly for region backgrounds

