ForeverUI 1.0.17
What's new
ForeverUI 1.0.17
- Weakened Soul stays up in a fight. It showed on the frames out of combat and vanished the moment a fight started. In a fight the game draws your own debuffs on a teammate itself, and since 1.0.15 the frame put its own copy away whenever that was switched on - even when the game wasn't actually showing anything there (another priest's shield, for one). Now the frame's copy only steps aside when the game's icon is really up, so one of the two is always there.
- Gold Ledger: this session, today and the last 24 hours. A new row on the Overview shows what you made since you logged in, since midnight and in the last 24 hours, with the auction house's part of it and how your wallet moved. It counts along while it's open and Copy report includes it. The auction part starts counting from this version.
- The flight timer no longer runs out mid-air. A moment where the game handed control back in the air counted as landing, and that short time was remembered for the route (Thunder Bluff to Orgrimmar as 55 seconds). Now it has to be a real second on the ground, a "landing" far quicker than the route can be flown isn't remembered, and a time remembered that way is forgotten the next time you fly it.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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