ForeverRoute 0.1.0-beta7.12 - AutoQuest & Performance Hotfix
What's new
ForeverRoute 0.1.0-beta7.12 — AutoQuest & Performance Hotfix
WoW Forever 1.60.1 | Beta test build | October 17, 2026
Fixed and improved
- Auto Accept: Separate compatibility checks for each quest-dialog operation. Missing optional client APIs no longer disable all automated quest acceptance. Only quests authorized by the active LIVE planner step can be accepted automatically.
- Auto Turn In: More precise completion capability checks. Unsupported operations and reward choices require manual interaction; protected API rules are respected.
- Reduced freezes: Debounced, bounded processing of quest-log event bursts; Planner V4 computation is split into smaller chunks and outdated results cannot overwrite fresh plans.
- ON THE WAY: Only relevant, verified corridor objectives; duplicate, stale, unrelated or unreliable entries are hidden.
- NOW panel: Fixed duplicate progress counters (including repeated 0/1) without hiding meaningful objective text.
- Routes menu: Preserved all 13 level-range buttons for the generated 1–60 leveling bands.
Test evidence
- T102 full automated local gate: PASS.
- Additional compatibility, NOW-card and packaging tests: PASS.
- In-game player confirmation: Auto Accept and Auto Turn In worked without the previously observed quest-interaction freezes.
- Not every character profile, quest, map pin or special reward interaction has been tested in-game.
Known beta issues / actively being fixed
- Planner V3/V4 may switch away from an accepted quest before its objectives are complete (e.g. Deepmoss Spider Eggs 12/15). A progress-truth fix is in development.
- Quest sequencing, unnecessary backtracking, and solo-difficulty choices remain under review. A level-21 character should not be forced to solo unsafe level-24 combat content.
- Chen's Empty Keg questline (819/821/822) and objective locations for Deepmoss Spider Eggs and Elemental War need route/source correction.
- The old Advanced Settings window overlaps newer UI; a unified and responsive control hub is being rebuilt.
- Some NPC locations, quest prerequisites, race/class requirements, map pins and route steps remain incomplete or need direct-client evidence.
- All 56 Forever race/class profiles have generated 1–60 routes, but full in-game QA and optimization are still in progress.
Planned — NOT included in beta7.12
- Searchable Quest Atlas and Guide Me temporary navigation, with safe return to your normal route.
- Safer online database refreshes, richer quest data and another quest-order/level-aware route recomposition.
This remains a community beta, not a fully validated 1–60 guide. Planner V4 stays experimental and opt-in; V3 is the default.
Please report race, class, level, zone, quest name/ID, step, screenshot and any Lua errors at: https://github.com/Deciwarrz/ForeverRoute/issues
This mod has no additional files