promotional bannermobile promotional banner

ForeverBuildLab

Build planning and simulation addon designed to help players create, compare, and optimize character builds. It combines talent, ability, gear, and stat planning with single-target DPS simulation and smart rotation analysis .
Back to Files

ForeverBuildLab-v1.0.11.zip

File nameForeverBuildLab-v1.0.11.zip
Uploader
TkeMuzzTkeMuzz
Uploaded
Oct 12, 2026
Downloads
59
Size
1.1 MB
Flavors
Forever
File ID
9147239
Type
R
Release
Supported game versions
  • 1.60.1

What's new

1.0.11 - October 10, 2026

  • Include learned and allocated Premeditation in Rogue DPS simulations and talent-guide comparisons: two combo points, no Energy cost or GCD, usable out of stealth on Forever, with a two-minute cooldown.

  • Let Preparation reset Premeditation alongside other eligible Rogue cooldowns. Preserve the five-point cap and the 20-second deadline to add to or spend its temporary points; record uses and expiration in the timeline.

  • Preserve initial stealth and defer auto-attacks for non-engaging point/reset actions. Refresh Rogue DPS/TGC manually for model revision 7.

  • Exclude all 50 Bronze Dragonflight reputation rings from launch/Pre-raid recommendations and manual gear selection. Record their Brood of Nozdormu requirements and Ahn'Qiraj progression, instead of treating the Tanaris quest location as ordinary launch acquisition. Keep the restriction on database refreshes.

  • Prevent duplicate quest-only rewards in recommended rings, trinkets and dual-wield weapons, even without a native Unique flag. Pick an eligible alternative, recheck at Apply and avoid restoring a second copy from retained equipment. Recorded repeatable/independent routes preserve legal duplicates.

1.0.10 — October 9, 2026

Gear search and recommendations

  • Add Choose Equipment for custom builds and editable copies, with search by item name, ID, link or Wowhead URL. Add minimum/maximum access-level filters, a rarity dropdown, Reset Filters and optional higher-level planning.
  • Include 11,576 equipment references, with crafted items and recipe/material sources. Restore Goblin Mortar and four Gnomish specialization trinkets to eligible lookup results. Selected item names, stats and links use game-client data.
  • Add asynchronous Recommended Gear with PvE/PvP choices and priorities for every class/spec, including separate Druid Cat/Bear profiles. Review and apply suggestions without automatically running a DPS check.
  • Apply class, slot, level, unique-item, weapon and shared Forever phase rules. Show recorded acquisition sources on item hovers. Add Clear All Equipment.
  • Keep Current Level and eligible level-60 Pre-raid BiS recommendations. Unconfirmed raid/tier loot remains disabled in planning; Sanctified gear and later Naxxramas-era rewards stay out of generated early sets.

Build planning and notes

  • Fix Duplicate so library copies are immediately editable, with independent gear, talents and notes. Creating or editing a copy leaves DPS/TGC under player control.
  • Add Legacy Points, including editable Talented ranks for custom builds. Build levels and leveling talent paths account for Talented while keeping the 51-class-point cap; captured characters retain their actual level.
  • Automatically capture your owned Current build entry's Legacy allocations on login/reload and committed Legacy changes. Handle delayed data without repeatedly redrawing or overwriting unrelated saved entries.
  • Add Pop Out Notes, a pinned, resizable rotation reader with formatted headings, bullets, scrolling and a position lock. It stays visible in combat and while browsing other builds or closing the main planner.
  • Add shared Advanced report descriptions, off by default. Compact reports retain damage, resources and the complete timeline; detailed sections are optional.

Simulation fixes

  • Fix Quick Rogue DPS overlooking Hemorrhage when a cooldown builder won the initial shortlist. Compare repeatable builders, weave Ghostly Strike into rotations and retain one-to-five-point Rupture comparisons.
  • Apply Hemorrhage's 15% Rupture bonus for 15 seconds, with refresh, expiry and hit chance. Correct Preparation timing so quick policies can use a useful second Vanish instead of spending the reset on the first Ghostly Strike.
  • Compare Ambush/Garrote with weapon restrictions, Energy, remaining bleed ticks and active-bleed checks. Skip late Garrotes that cannot deal damage.
  • Speed up deterministic Rogue resource calculations by avoiding identical trials; retain multiple trials for chance-based talents and TGC comparisons.
  • Update Priest periodic damage/scaling, DoT priorities and channel behavior, including Penance, plus Mage Arcane Missiles timing. Add an Ice Lance Check and optional freezeable-target setup to explain Frost rotation choices.
  • Apply relevant Forever beta talent/mechanic updates, including Warrior Deep Wounds/Impale, Natural Instinct, Expose Prey, Wolfshead and Druid Shifting Power. Add optional Mana potions across Druid forms.
  • Fix saved Sinister Strike damage bonuses using an older rank's tooltip and buffed current-player captures failing in Group Inspect.

Updating

  • Existing saved builds, equipment and notes are preserved. Rerun Run DPS Check, then TGC when wanted, to refresh older saved estimates.
  • DPS simulations remain experimental. Recommended Gear ranks passive stats; its suggestions do not score procs, on-use effects or set bonuses as simulated DPS.

Author: ttv/Tkemuzz. 1.0.10 is the formal release; future updates use 1.0.11.

1.0.9 — October 6, 2026

  • Group Inspect: Added /fbl groupinspect, showing your five-player party with class-colored names, quick DPS estimates and individual Inspect buttons.
  • Group controls: Added Refresh/Stop, combat pauses and offline/out-of-range statuses. Individual inspection keeps priority; completed captures and reports can be opened and saved without repeating the calculation.
  • Frost Mage: Added support for all six Ice Lance ranks and rotations that react to Fingers of Frost. Fixed one/two-charge consumption, Shatter interaction and Winter's Chill stack limits. Empowered Ice Lances are marked in reports.
  • Shadow Priest: Added all six Mind Flay ranks and explicitly learned Mind Sear. Corrected channel tick timing, spell-power scaling, periodic crits and per-tick Shadow Weaving/proc handling. Mind Blast remains available to the search.
  • Ability selection: Ice Lance and Mind Flay use the highest learned rank permitted by the saved build's level and actual talent allocation.
  • Simulation reports and guidance: Frost searches compare reactive rotations across shared proc trials. Reports distinguish average damage from the representative timeline; TGC reuses the saved rotation policy and trial setup.
  • Build Stats: Added Priest Base Mana and Mage Ice Lance spell-power coefficient overrides, including support in build import/export.
  • UI fit: Reviewed all 21 windows at 1080p across multiple UI scales and added screen clamping to dropdown menus near window edges.
  • Updating: Existing builds, gear and notes are preserved. Rerun Run DPS Check and TGC after updating to refresh older simulation estimates.

Simulations remain experimental. Mind Sear currently counts one target; Ice Lance's spell-power coefficient remains a disclosed, editable estimate pending native validation.

This mod has no related projects