ForeverWarriorHUD-1.6.1.zip
What's new
v1.6.1
Fixed
- Missed debuffs no longer show on the HUD. In combat the game hides your target's debuffs from addons, so the HUD tracks your casts instead. Casts that are dodged, parried, missed, resisted or that the target is immune to are now left out:
- A dodged Sunder Armor no longer adds a stack.
- A missed Rend, Hamstring or other tracked debuff no longer shows a timer.
- A missed recast no longer restarts the timer of a debuff that's already up.
- The Out of Range banner works again. It only checked Heroic Strike, which reports "in range" at any distance. It now checks Rend, Hamstring, Sunder Armor, Overpower and your other melee abilities, both from your spellbook and your action bars, and shows the banner when any of them is out of range.
New
/fwh debugprints what happened on each tracked debuff cast to chat (landed, missed or counted from the cast). Type it again to turn it off./fwh rangeprints what each range check reports for your current target.- Both are handy for bug reports.
Known limitation
- If the same target dodges or parries someone else's attack (or your auto-attack) at the exact moment you cast, your debuff may not be counted even though it landed. It's picked up again on your next cast.
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