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Forever Ledger

Gold making for WoW Forever: item values, vendor flips, a buy queue and shopping lists.
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Forever Ledger 0.15.0

File nameForeverLedger-0.15.0.zip
Uploader
IveilosIveilos
Uploaded
Oct 7, 2026
Downloads
48
Size
589.0 KB
Flavors
Forever
File ID
9085738
Type
B
Beta
Supported game versions
  • 1.60.1

What's new

Highlights

  • Δ Training advice: beside your class trainer, what to learn now as Must have, Nice to have or Skip while levelling, following your talents and the spells you actually cast.
  • Δ Booty Bay prices: the neutral auction house kept as its own market, its 15% cut in the math, and a Deals view of what sells for more there or is cheaper to buy there.
  • Δ Shopping lists from shuffles and the Disenchant finder: add them in one click; each Up to says where it came from (the shuffle, your usual price plus an allowance, or you).
    • Riding fund: on the Dashboard, how close you are to riding at 40 and epic riding at 60, mount included.
    • Characters in Settings: remove ones you've deleted; live sync can share bags and bank between your accounts.
  • ~ Buy queue: the corner shows your profit if you sold what you bought to a vendor.
  • ✓ Fixes: Booty Bay's 15% cut, its own Auctions list, long Up to amounts, dropdowns cut off at the edge.

Added

  • Add the Disenchant finder's filtered rows, or one row by right-click, to a regular shopping list with refreshable disenchant buying limits. Typed prices stay protected; lower them for a bigger margin.
  • Training advice: beside your class trainer, what you can learn now in Must have / Nice to have / Skip while levelling, with costs and the reason on hover; it follows the tree your talent points are in and the spells you actually cast (Settings, Global settings, Advanced).
  • Dashboard: a riding fund, until the character knows riding (then epic riding): training plus a mount (90g + about 10g at 40, 900g + about 100g at 60; training as seen at a riding trainer), your gold toward it and about how many days at your pace. Settings, Global settings, Advanced turns it off; Hide here hides it on one character (/fl fund shows it again).
  • Groundwork for "skip spell ranks you don't use": the spells each character casts, and what class and riding trainers teach, are saved; /fl trainer lists the last trainer's spells with rank, cost and level. /fl api checks talents and riding.
  • Shuffles and vendor flips: Add to shopping list puts the chosen amount and buying limits into an existing list or a new one named after the shuffle, preserving bought counts and typed prices.
  • Deals tab, Booty Bay: the neutral auction house against yours, each after its own cut (15% there). Sells for more there, or Cheaper there (buy there, sell at home); at least 10% better, with both prices and their age on hover. Its prices stay apart from yours. An optional tooltip line (Settings, Tooltips, off by default) shows Booty Bay on items that bring 25% more there.
  • Settings, Characters: every character Forever Ledger knows, with when it was last seen and where it came from (this account, your sync partner, an import), and Remove (two clicks) for ones you deleted or no longer want: it forgets the level, professions, recipes, bags and bank. Prices and gold history stay.
  • Live sync: Share bags and bank (Settings, Global settings, Advanced; off by default) sends your characters' bags and bank to your paired character on your other account, so they count in Have, shopping lists and the Characters tab there.

Changed

  • Buy queue: the corner total shows profit instead of worth: what a vendor pays for what you bought this visit, less what it cost (green, or red for a loss), with the numbers on hover.
  • Shopping lists: right-click Up to to return a typed price to its automatic shuffle cap or usual price plus the list allowance. The hover shows the automatic value even while your typed price is in force.
  • Shopping-list prices show their source: shuffle caps refresh on adding again or Buy again; hand-added items use usual prices plus a per-list allowance (10% by default). Typed prices always stay yours, including existing saved limits.
  • Live sync sends your characters first, in a small message of their own, then the prices, so the other side sees them within seconds instead of after every price has arrived.
  • /fl unpair also removes the characters (and bags) that came from your partner; the auction prices stay. A partner's characters say so on the Characters tab and are never sent back.

Fixed

  • Shopping lists: pressing Escape in a narrow Up to box no longer saves its shortened form (9999g 99s 99c became 9999g 99s, marked as set by you).
  • Training advice: a spell moved to Nice to have (you have a rank that does the job, or haven't cast it in a week) no longer says Must have on hover.
  • Disenchant finder: Add to shopping list leaves out items your Enchanting is too low for (marked "skill"), and says how many; right-clicking one still adds it.
  • UI pass: clearer wording after adding to a shopping list, a hover on the riding fund's Hide here, and the Booty Bay view's second "Here" column is now "Listed here".
  • Shopping lists: long amounts show in full ("9999g99s99c") with smaller text when needed, and the start always shows (an amount too long even at the smallest text drops its copper, then silver; hover for the exact amount); prices under Now and Cheapest keep their copper ("2s35c", not "2s"); vendor items say "vendor" after the name; headings line up with their columns (centred over the buttons and boxes, right-aligned over Have and Now).
  • Training advice: hovers in short sections (the verdict in its group's colour, why, when to upgrade, notes) instead of one block of text. Every spell now has the same sections, with when to upgrade; the panel matches the window theme (Gilded frame and headings), stays away from riding trainers, and is off for level 60 characters (its spell list isn't kept in memory there). It's as tall as the list needs, up to the trainer window, and scrolls past that.
  • Shopping lists: a price you typed shows in gold (automatic ones in white), and the hover says "Set by you" or "Automatic" on its own line; vendor items show just their price under Now (it ran into Have); a new list with a name already used gets "(2)", "(3)".
  • Shopping lists: the Up to box is wider and shows short amounts ("1g20s", "1s48c") instead of cutting off the start ("20s" for 1g 20s); hover for the exact amount.
  • Dropdown lists no longer get cut off at the edge of a scrolling area (the shopping-list picker on a shuffle low in the Shuffles tab).
  • Unlimited-stock vendor supplies on shopping lists no longer wait in the auction house queue. Optional auction house buying is capped at the vendor price; limited stock stays eligible. Shuffle limit hovers explain each route cap and extra-material cost.
  • Auctions tab: a sale at one auction house no longer also shows at the other while its gold is on the way (the game lists sold auctions everywhere): it stays with the auction house it was listed at, with that one's cut, and "Sold since you were last here" doesn't announce it at the wrong one.
  • Buy queue: clicking an item with none at your price now says so in chat, not only in the panel.
  • Deals tab, Booty Bay: items with under 3 listed on the side you'd sell to are hidden unless Show thin data too is ticked (one listing is an asking price), and ten times or more shows as "x12".
  • Neutral auction houses (Booty Bay, Gadgetzan, Everlook) take a 15% cut, not 5% (tested in Booty Bay): values, deals, sell protection, session loot and the Auctions tab use it while you're at one.
  • Auctions tab: a neutral auction house (Booty Bay) keeps its own list of your auctions, so auctions at your faction's auction house no longer look sold while you're there; the tab says which auction house it shows.
  • Auctions tab: the Yours and Cheapest headings no longer run into each other (FL Gilded).

Removed

  • The Waylaid Crate trade posts no longer count as neutral auction houses (their auctioneers were removed from the beta).

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