Forever: CCG

A Collectable Card Game for WoW: Forever.
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Forever: CCG - beta v0.14.2

File nameForeverCCG.zip
Uploaded
Oct 15, 2026
Downloads
9
Size
2.9 MB
Flavors
Forever
File ID
9193372
Type
B
Beta
Supported game versions
  • 1.60.1

What's new

0.14.2

  • deck select popup on start a match
  • remove 'active deck'
  • allow editing decks when in queue

0.14.1

  • dungeon creature cards can now be collected by looting the corpse, so kills that give no experience still count
  • fix for dungeon creatures whose names appear with an extra word (e.g. Tormented Soul in the Hall of Thanes) not being recognised
  • looting a corpse that already counted from experience no longer rolls for its card again
  • rules guide update to explain how dungeon kills are counted, and that each spell unlock gives 4 copies

0.14.0

  • cards for the new dungeons added: Hall of Thanes, Ruins of Lordaeron and Excavation Site (final boss achieves still not in the game so the Final Boss cards for these cant be earned for now)

0.13.8

  • localisation support, with additional languages available as a separate download

0.13.7

  • fix for error-11, messages now wait and resend when the game blocks addon messages

0.13.6

  • cards now link themselves in their unlock notification

0.13.5

  • network census in background occasionally

0.13.4

  • network census
  • added recent players list
  • fix for dot and damage displays in PvP

0.13.3

  • fix for retry error-08

0.13.2

  • fix for some network retries

0.13.1

  • fix for spells from boss cards

0.13.0

  • breaking networking changes
  • fixed an issue where PvP would no longer work after starting the solo campaign

0.12.8

  • fix for spells and other effects in PvP

0.12.7

  • extra network solution
  • hidden contacts

0.12.6

  • added auto-pay (toggle on board)
  • added animations for click to play mode
  • added drag to play mode (toggleable with click to play in options)
  • fixed some highlighting that wasnt triggering correctly
  • added more error logs to the mouse

0.12.5

  • updated keyword names to be less…. tragic

0.12.4

  • added card linking

0.12.3

  • added collection score that was missed in earlier build

0.12.2

  • added undo

0.12.1

  • spells are now revealed on screen with arrows to their targets, red for damage, green for healing
  • opponents in pvp now see your spell targets too
  • floating damage and heal numbers on creatures and players
  • errors from your own actions show in red at the cursor
  • removed creatures stay in their slot for a second before leaving
  • attack arrows stay up a little longer
  • blocking rework
  • newly acquired cards glow and show NEW at the top of the deckbuilder
  • new power and toughness emblem on cards
  • dual-colour card frames for cards with two colours in their cost
  • colour pips in the deck list

0.12.0

  • added solo mode
  • dungeon boss rules
  • 57 new cards
  • smarter ai opponents
  • zone and dungeon backgrounds on the board in solo (toggle in options)
  • deck selector on the solo map

0.11.4

  • fix to prevent small updates from breaking matchmaking between versions, explained in more detail in rules.
  • added card preview to mob tacker tooltips

0.11.3

  • added new card frames
  • added options menu
  • added expanding popups
  • fixed window sizes not saving
  • fixed some text readability

0.11.2

  • UI update part 1

0.11.1

  • fallbacks for networking

0.11.0

  • beta release

0.10.6

  • party chat fallback

0.10.5

  • alex is strug

0.10.4

  • network fix

0.10.3

  • networking fix for laggy /w channels

0.10.2

  • maximum hand size fix
  • rules update
  • skip resolve step if no blockers

0.10.1

  • target dummy fix

0.10.0

  • added visual blockers
  • updated sounds
  • added timings to target dummy
  • updated network to handle new additions

0.9.3

  • fIxed icons
  • updated rules text

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