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Peg'Gul (peggle+)

peggle meets balatro, with roguelike/classic/multiplayer modes, in an optimized and Forever UI friendly package.
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Peg'gul (Flight Minigames) 2.4.0.zip

File namePeg'gul (Flight Minigames) 2.4.0.zip
Uploader
frugalfrugalfrugalfrugal
Uploaded
Oct 18, 2026
Downloads
86
Size
3.2 MB
Flavors
RetailForever
File ID
9245000
Type
R
Release
Supported game versions
  • 12.1.5
  • 1.60.1

What's new

PegCraft is now called Peg'gul. your scores, cogs and unlocks carry over

GUILD HIGHSCORES SHOULD BE FUNCTIONING NOW

 

**Peg'gul - new stuff**
- Group Roll: party/raid leader calls it, everyone with the addon gets a popup and plays the same board (6 orbs, 15s aim clock). live leaderboard, share the results to chat when it's done
- in-game guide. a book with tabs covering scoring, pegs, classes, buffs, schools and keywords, with the real numbers pulled from the game
- fidget toys. click the cogs, chain, barrel, medallion and rails and they react. clicking the frame or floor no longer fires a shot
- glass dome on the cannon with each zone's mascot inside. there's an option to put your own character in there instead
- style shots: Double Long Shot, Super Long Shot, Orange Attack, Kick the Bucket
- Priest power is now Mind Control: blue pegs bank one for your next shot, and pegs pull the orb in so it hops around
- Pyromancer blue pegs cast Fireball and explode
- you can remove pegs from your bag now
- duels: both players pick a class before it starts (you get your menu class if you don't confirm in time), and win/loss/draw can be shared to chat
- duel wagers: if the other player can't cover your stake the duel drops to what they can afford, or nothing
- cog payouts at run end are itemised (boards, bonus orbs, first win, first 4-orb board). a loss keeps 25%
- options to clear your cogs or your wardrobe unlocks

**Peg'gul - buffs**
- always-on multi buffs (armour ladder, Rumsey Rum, Squid) now add at the start of each shot. they show on the calculator before you shoot, and peg x buffs (mongoose, glass) and steel pegs multiply them too. conditional multi still adds at shot end and says so
- buff hovers show each buff's real share of your score, plus how much less you'd have scored without it. the shares add up to your total
- run end screen shows the same share breakdown
- new schools: Forms, Growth, Consumables, Active. more buffs sit on ladders now
- new legendaries and tops of ladders: Eye of C'Thun, Quel'Serrar, Ashjre'thul, Maladath, Perdition's Blade, Choker of the Fire Lord, Crul'shorukh, Arcanite Dragonling, Benediction and more
- new Seals (Righteousness, Truth, Light, Wisdom) that multiply on each legendary peg
- Growth buffs (Rejuvenation, Regrowth, Tranquility...) build up every board and keep what they've grown when you upgrade
- Neutral pegs count as every peg type for buffs except legendary
- buff picking page cleaned up: fixed heading, Skip/Take, a counter on the merchant, upgrades are flagged. taking a buff with a full bar tells you what gets sold first

**Peg'gul - visuals and sound**
- main menu and game menus redone on the marble/bronze table
- cannon gears redone. shinier front cog, solid back disc
- old barrel art cut, dome added
- Base/Mult boxes click softly on wood when you tap them
- general UI and border tidy up

**GemWaves**
- smoke trait mark swapped for a haze mark
- unused text removed

**General**
- lots of small fixes

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