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Peggle +

peggle meets balatro, in an extremely lightweight addon, fits into Forever's aesthetic using in-game assets.
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Description

 ✦ Frugal's Flight Minigames ✦  

 

 

 

two games

  • A roguelike pachinko game, inspired by Peggle and Balatro
  • A tower defense game inspired by Bloons. Class towers and enemies from WoW.

need to know info

  • the addon is less than 2mb unzipped
  • almost all assets pulled from forever, made to look like it belongs
  • wooden/natural sounds combined with WoW interface sounds
  • options to scale window, mute sounds
  • low cost to run, nothing running in the background when not playing
  • auto open on flight toggle, or open with /games
  • what if we took peggle and plus-ed it all up

why?

  • missed peggle
  • I think its a good format to inject roguelike/advanced scoring elements
  • really don't enjoy the current minigame offerings gameplay and file-size
  • cant stand aesthetic clashes with my addons, ruining the base UI vibe with neon colors and new fonts

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PegCraft

  • try to clear the 25th board, spending orbs on each throw
  • choose from 6 class masters that modify your orb
  • score is calculated at the end of each throw, inspired by balatro
  • hit score thresholds, get more orbs to throw
  • after each board, choose from a selection of buffs that persist through the run
  • make decisions around synergy with a limited buff selection row
  • find a balance between gameplay enhancing buffs, or score enhancing buffs
  • spend orbs to increase buff inventory size
  • play to get the highest score possible before the run ends
  • automatically share your highest score to your guild                     

(it might be too easy to beat this one, i am tuning the score curve before adding more fun stuff)

 

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Keep Rush

  • play through 8 maps, with 3 difficulties
  • place towers based on wow classes to defend against incoming waves
  • upgrade your towers and try to cover your bases against armoured, immune, fast, and high hp enemies
  • earn a medal for completing a map's difficulty without losing a life
  • automatically share your medal count with your guild

(it might be too hard, please give feedback)

                               

 

A.I. disclaimer, Claude coded this, but it wasn't a one-shot. This was built from zero incrementally adding new mechanics to make sure everything feels intentional, bug free, and satisfying


i will continue to tweak the balance of the game, especially the peg score curve. our tower defense game, keep rush, may receive more updates for tower upgrades/flavor. not tryin to reinvent the wheel for some fun during flights lol

Peggle + Team

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