Flat UI 0.4.73
What's new
0.4.73
- Whose hits has three choices: One hit for each of yours, Every hit while you attack and Everyone's. The default is One hit for each of yours.
- One hit for each of yours lets one hit through for each cast, swing, shot and harmful aura of yours. It leaves out:
- The second and later hits of a spell that hits more than once
- Ticks of an aura that come sooner than 2.4 seconds after the last one shown
- Extra melee swings inside 0.8 of the weapon speed, such as Windfury
- Hits from your own area spells on enemies you do not target
- Critical aura ticks on enemies you do not target
- Melee hits of your pet
- The game names no source for a hit, so a hit by another player can take the place of one of yours.
- Numbers over enemies in a group: a row under In front of nameplates. With The game's own numbers, the default, a party or raid shows the game's numbers over enemies, behind the nameplate. Flat UI draws none. Flat UI numbers draws them, filtered by Whose hits.
- Size sets the size of the game's numbers in a group when Numbers over enemies in a group is The game's own numbers. Size of experience and other gains does not apply there.
- When you join a group in combat and the game refuses the change, Flat UI numbers show until combat ends.
/flatui combatnames the slot behind a shown hit: cast slot, swing slot, shot slot or aura slot. A hit with no free slot reads "left out (slot taken)".
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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