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FasterLoot

FasterLoot improves the speed at which you loot containers and corpses.

File Details

FasterLoot 1.03

  • R
  • Jul 15, 2017
  • 11.90 KB
  • 902
  • 7.2.5
  • Retail

File Name

FasterLoot 1.03.zip

Supported Versions

  • 7.2.5

v1.03

  • Several Bug Fixes addressed.
  • Switch to Ace3 library to handle the LOOT_READY event.
    This unfortunately does increase the run-time memory footprint, but it is still below the 10KB mark at this point.
  • Decreased the delay time between loot attempts.
    Depending on your latency you may now not even see the loot window.
  • Increased the counter that is used to check whether looting attempts should be stopped.
    In conjunction with the decreased delay time this will happen faster (in the amount of time before it happens), but less due to it allowing for more iterations before happening.

v1.02

  • Fixed a bug that caused a memory leak and FasterLoot to indefinitely allocate run-time memory.

v1.01

  • Decreased the delay time between loot attempts.
    This will overall increase the speed at which you collect items.
  • Added a check to stop looting after it has not been able to loot the container or corpse after several attempts.
    This will stop the "hanging" effect that was caused with quest items that would have put you over the required amount that stays in the container or corpse.
  • Added specific checks to not process loot in containers while certain actions are performed.
    • While using TSM Destroying it will loot regularly instead of using FasterLoot.
    • While using Easy Obliterate it will loot regularly instead of using FasterLoot.

v1.00

  • Initial Release