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FallenCombatText

Floating combat text with skill icons, DoT tracking, records, fight summaries, 20 fonts, 14 themes and profiles
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FallenCombatText-3.1.2.zip

File nameFallenCombatText-3.1.2.zip
Uploaded
Nov 11, 2026
Downloads
371
Size
1.9 MB
Flavors
Classic TBCForever
File ID
9563662
Type
R
Release
Supported game versions
  • 2.5.6
  • 1.60.1

What's new

3.1.2
Fix: In a party or raid, other members' physical hits (and same-school spells) no longer show as yours. The damage meter counts your whole group, so in a group a white hit only counts as yours when it lands on your own swing beat; "procs" must come in the same moment as your hit, and DoT ticks must fit your DoT's beat. On WoW Forever, where the client hides your weapon speed in combat, the speed is kept from out of combat (or read from your weapon's tooltip) and your real beat, haste included (Flurry...), is learned from your own swings. When your attack speed changes mid-fight, one or two of your own swings can be missed while the new beat is learned.
Stability: the combat event code is split in two, so it stays far from the game's limit of 60 outside variables per function.
Stability: errors caught while handling combat are now counted; the first one is mentioned once in chat and /fct report shows the count and the last message.
Performance: less work every frame (enemy cast watcher, health reading, class lookup).
/fct report is shorter and shows the damage meter state, hidden hits, errors and your weapon speed.
Options (WoW Forever): the low health warning and overheal options say they are not available there.

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