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Eversong Unit Frames

Style your own Unit Frames
Unlocked Frames.png

Unlocked Frames.png

Frames.png

Frames.png

Aggro Highlight.png

Aggro Highlight.png

Aggro Override.png

Aggro Override.png

Dispel Highlight.png

Dispel Highlight.png

Dispel Override.png

Dispel Override.png

Description

Eversong Unit Frames

A unit frame addon built from scratch for World of Warcraft: Midnight.

Midnight's Secret Values stopped addons from reading health, auras and unit state during a fight which is why Shadowd Unit Frames will be no longer supported. Eversong Unit Frames is trying to build a similiar Addon with the functionality and customisation we all loved.


Frames

  • Player, Pet, Pet Target, Target, Target of Target, Focus, Focus Target
  • Party, with optional Party Pet and Party Target frames per member
  • Every frame individually enabled, sized, scaled and positioned. Drag them into place, or type exact coordinates
  • Frames anchor to each other or to the screen, so moving one takes its companions with it
  • Secure click handling throughout: targeting, menus and click-casting work mid-fight
  • Blizzard's own frames hidden per element, only where you have replaced them

Bars

  • Health bar with class, reaction or static colouring, plus optional threat colouring
  • Heal prediction: incoming heals, absorb shields and heal absorbs as separate overlays
  • Power bar, with an optional "only show for mana" mode
  • Cast bar with channel and uninterruptible states
  • Class resource pips: combo points, Holy Power, Chi, Runes, Soul Shards, Arcane Charges, Essence and the rest including vehicle combo points
  • Stagger bar for Brewmaster monks
  • Alternate power for the resources quests and encounters add
  • XP and reputation bar, rested experience included
  • Cast, Power and Class Power Bars can be detached into free-standing widgets with their own size, scale and anchor
  • Vertical, reversed and inverted fills; smooth animated movement

Auras

  • Buff and debuff groups per frame, each with its own size, layout, growth direction and sorting
  • Filtering by duration, by who cast it, by dispel type and by your own spell list
  • Dispel-type coloured borders on icons
  • Own cooldown numbers in your font and colours, with a warning colour below a threshold you set, and a highlight when an aura enters its refresh window
  • Private auras drawn on your frames by the game itself

Dispel cue

Two independent cues, per frame, neither of which reads an aura, so both survive a fight:

  • Blizzard's dispel overlay, the same pulsing highlight its raid frames use, and it knows what your specialisation can remove
  • Health bar tint in the debuff's own colour, with adjustable style and strength

Text and indicators

  • Tag-based texts: name, health, power, percentages, absorbs, threat, AFK and offline timers, druid forms, class-specific resources and more
  • Text blocks placed anywhere on the frame or on any bar
  • Status icons: combat, resting, PvP flag, leader and assist, raid role, group role, raid target marker, ready check, resurrection, pending summon, class icon and quest boss
  • Border highlighting for aggro, curable debuffs, your current target or focus, mouseover, rare and elite units
  • Range fading: frames dim when the unit is out of the range of your own spells
  • Fader: frames fade out when nothing is happening and return in combat, on target, or when hurt
  • Floating combat text over the frame

Configuration

  • Full in-game options panel, everything live, no reload needed
  • Profiles, plus per-specialisation profiles via LibDualSpec
  • Shared bar textures, fonts and borders through LibSharedMedia
  • Unlock mode shows every frame, even empty ones, so you can lay out your whole UI at once

Not in this release

I'm developing this from scratch, there are a few things still missing like: Raid, Boss, Arena and Battleground frames, and a few more features.

Getting started

/eversong or /euf opens the options. /eversong unlock frees the frames for dragging; combat locks them again by itself.

Bugs or problems?

If you notice anything breaking, not working or get an Error-Message please write a comment with your problem and I try to fix it as soon as I'm able to.

The Eversong Unit Frames Team

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